Vially opened this issue on Jun 29, 2005 ยท 15 posts
Vially posted Wed, 29 June 2005 at 8:35 AM
Question: Which is better for character texturing? Obviously the MAT pose files have the entire body texture in one file, but can't the MTL files be edited to include all body textures as well? If so, wouldn't it make more sense to create MTL files for textures? Just woondering because I have been playing with applying the skin shader node, and I'm duplicating a lot of files for one texture... (I've setup a V3 Texture as a MTL after changing settings from the MAT Pose files.) So is there an inherant quality that is better from one to the other? I see that the Poser 5 characters have thier textures in the MTL format, but the question remains. Is this a better way of doing it?