jartz opened this issue on Jun 29, 2005 · 9 posts
jartz posted Wed, 29 June 2005 at 5:26 PM
for V3. I'm working on a texture map, and need to know how get the lip gloss effect.
Do I have to use a creativity with Photoshop to achieve this and if so, how.
I do have Poser 6 and I have read in a Shader Node Tutorial that you can use the shader tree method, is there a way that I can do that as a MAT Pose say if I want to save it as a file of my own.
Some advice is appreicated.
Thanks,
jlovesart
[jbWStar]
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
SamTherapy posted Wed, 29 June 2005 at 5:45 PM
Just set the Specular Color to white or light grey and play around with the Specular Value until you get the effect you like.
Coppula eam se non posit acceptera jocularum.
jartz posted Wed, 29 June 2005 at 5:52 PM
Thanks for that info. Also, if I use that method [and I'm assuming that it's a Poser 5/6 shade node], is there a way that I could save it as a MAT File? Thanks again, jlovesart [jbWStar]
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
SamTherapy posted Wed, 29 June 2005 at 5:57 PM
Yep, it's P5/P6. Yep, you can save it as a MAT. One thing to remember, the smaller the highlight value (Specular_Value), the more metallic the gloss will appear. It's also do-able in P4 although the names of the bits you set up are different. For the life of me I can't remember what they are called; it's been around 18 months since I even looked at P4.
Coppula eam se non posit acceptera jocularum.
jartz posted Wed, 29 June 2005 at 6:13 PM
Wow, SamTherapy, that's been helpful... I got my texture stuff done and all and are working on it. I hope to obtain what I'm going for. I might send a pic or two. Thank you, jlovesart [jbWStar]
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
jartz posted Wed, 29 June 2005 at 9:46 PM
Before...
jlovesart2
[jbWStar]
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Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
Fazzel posted Wed, 29 June 2005 at 9:53 PM
jartz posted Wed, 29 June 2005 at 9:56 PM
It's also do-able in P4 although the names of the bits you set up are different. For the life of me I can't remember what they are called; it's been around 18 months since I even looked at P4.
I have found out what it's called: it's "Highlight" and "Highlight Size"... I remember doing some of that when I was with P4 also, so that's the one.
I created that effect using MAT Pose Edit 3, the only trouble I have is making the gloss effect come on or off when I apply it to a texture. That I'll try to figure out or hopefully someone will come up w/ an idea.
Thanks SamTherapy for bringing me back to basics.
Replies are helpful.
Thanks,
jlovesart2
[jbWStar]
____________________________________________________________________________________________________________________________
Asus N50-600 - Intel Core i5-8400 CPU @ 2.80GHz · Windows 10 Home/11 upgrade 64-bit · 16GB DDR4 RAM · 1TB SSD and 1TB HDD; Graphics: NVIDIA Geforce GTX 1060 - 6GB GDDR5 VRAM; Software: Poser Pro 11x
SamTherapy posted Thu, 30 June 2005 at 8:24 AM
Most groovy! You should play around with Fazzel's suggestions, too. You'll get good results.
Coppula eam se non posit acceptera jocularum.