Nate opened this issue on Jun 30, 2005 ยท 5 posts
Nate posted Thu, 30 June 2005 at 11:09 PM
I have a garment that I use fairly often in animations, it is an .obj file that I import into the cloth room and create a dynamic prop/garment for Poser (I use version 6). I do many tests, keeping the same character (in different poses) and when done save the file to preserve the simulation .dyn files, etc. Now I do a save as and name the file something else. I kill all frames but number one, then as a new file I do an animation with my same figure, but different actions and key frames. I name the imported .obj a different name (inside Poser) and then clear any previous settings from simulator. Regardless of all of this, when I choose a new simulation, give it a new name, and I tell Poser to "clothify" my freshly named cloth .obj, I get the message that this prop has already ben "clothified" and can not be done again. The only (painful) solution I have found is to go outside of poser, copy my .obj file to another place, and rename it. Then Poser will allow this (same but renamed .obj file) to be clothified. I have found no reference to this in the tutorial section. Hoping to find a more practical way to do this. thanks, Nate
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bjbrown posted Fri, 01 July 2005 at 12:46 AM
Try the 'unclothify' button, and perhaps deleting the old simulations.
EnglishBob posted Fri, 01 July 2005 at 3:37 AM
Poser is maybe seeing the .DYN file that it created last time. Try renaming that (or just deleting it if you no longer need it - it's only there to save time).
Nate posted Fri, 01 July 2005 at 9:27 AM
Good ideas... however, I need to keep all of the simulations and dyn files... some of these are animation sequences that use the same figure(s) and props that will be linked together. Having dug through the manual, I guess I found my answer... basically, "no." The same object (even if you rename it in poser) can only be attached to one simulation at a time. So the answer must be to do what I did. Find the original .obj file or prop file and save it under a new name and re-import that new re-named object into Poser. Guess I will have do that until something better comes up. Thanks for the help.
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nerd posted Fri, 01 July 2005 at 7:44 PM Forum Moderator
You could probably use the grouping tool to create a copy of the prop inside poser. That would save the export then import step. When you create the prop with the group tool it gives you the opportunity to give it a new internal name. Nerd3D