Forum: Carrara


Subject: Another Bionicle update (last one, promise....probably)

HopsAndBarley opened this issue on Jul 01, 2005 ยท 7 posts


HopsAndBarley posted Fri, 01 July 2005 at 5:55 PM

Hi folks, Here are two new renders of my bionicle scene. Ive pretty much got the terrain the way I want it. I added a couple of docking towers and some more robot-guys in the background (you can see them in the wideshot, one on tower 2 and 3 more on the paths at ground level). The closeup shot givesyou a nice view of the details on the bionicle model. Im still working on lighting, especially for the nighttime version of this scene. I still cant quite get that right (which is why I went ahead and rendered these daytime ones). Cheers, H&B PS: again, im always open to constructive criticisme, :o)

HopsAndBarley posted Fri, 01 July 2005 at 5:57 PM

And here is the wide shot....

ShawnDriscoll posted Fri, 01 July 2005 at 7:21 PM

Now you need depth of field, and haze.

www.youtube.com/user/ShawnDriscollCG


kelley posted Sat, 02 July 2005 at 8:03 AM

I'm going to take exception with SHONNER and urge 'no depth-of-field' [but definitely go with some haze]. I say this because we are so used to seeing depth blur in camera photos that we feel it's essential to our 2D renderings. But when I talk to a friend, I do not see things behind him as blurred. They may be so, [technically] because of the eye's construction, but the brain compensates. My world is always in focus...except when I take a photo of it.


HopsAndBarley posted Sat, 02 July 2005 at 10:59 AM

Thanks guys, I hadnt thought about the haze. Ill give that a try. Cheers


steama posted Sat, 02 July 2005 at 3:46 PM

Your eyes are not ALWAYS in focus. They work much like a camera lens. Your eyes will even produce a depth of feild blur when focusing on a near object. The background objects will appear blurred visually.


kelley posted Mon, 04 July 2005 at 12:01 PM

steama: you will note that I did not say that my eyes are always in focus. I said my world is always in focus...because the brain compensates. When the eyes move from foreground to bacground, the focus changes so fast that it's essentially seamless. [At least I can't see the blur]