HopsAndBarley opened this issue on Jul 01, 2005 ยท 7 posts
HopsAndBarley posted Fri, 01 July 2005 at 5:55 PM
HopsAndBarley posted Fri, 01 July 2005 at 5:57 PM
ShawnDriscoll posted Fri, 01 July 2005 at 7:21 PM
Now you need depth of field, and haze.
kelley posted Sat, 02 July 2005 at 8:03 AM
I'm going to take exception with SHONNER and urge 'no depth-of-field' [but definitely go with some haze]. I say this because we are so used to seeing depth blur in camera photos that we feel it's essential to our 2D renderings. But when I talk to a friend, I do not see things behind him as blurred. They may be so, [technically] because of the eye's construction, but the brain compensates. My world is always in focus...except when I take a photo of it.
HopsAndBarley posted Sat, 02 July 2005 at 10:59 AM
Thanks guys, I hadnt thought about the haze. Ill give that a try. Cheers
steama posted Sat, 02 July 2005 at 3:46 PM
Your eyes are not ALWAYS in focus. They work much like a camera lens. Your eyes will even produce a depth of feild blur when focusing on a near object. The background objects will appear blurred visually.
kelley posted Mon, 04 July 2005 at 12:01 PM
steama: you will note that I did not say that my eyes are always in focus. I said my world is always in focus...because the brain compensates. When the eyes move from foreground to bacground, the focus changes so fast that it's essentially seamless. [At least I can't see the blur]