tebop opened this issue on Jul 06, 2005 ยท 7 posts
tebop posted Wed, 06 July 2005 at 5:09 PM
Hello all i'm trying to make a beach/ocean, and i'm using a procedural terrain like they have in the vue infinite 5 book tutorial. But when i do. i can still see the ground in the horizon.. but i want it to be blue wwater, not sand.. how can i extend a Procedural terrain to cover all the ground that i need? thanks
tebop posted Wed, 06 July 2005 at 5:11 PM
tebop posted Wed, 06 July 2005 at 5:12 PM
Notice i want to have sand too.. and i use the ground as the sand
Elminster_ZK posted Wed, 06 July 2005 at 7:24 PM
Uh, I don't have alot of RAM, so I never tried this myself, but try manually stretching the water terrain until it is larger than the "circle" you see when zoomed far out in "top" view. Failing all else, make the ground plane water, and add a new terrain to simulate the land.
"Walk down the right back alley in Sin City, and you can find anything."
agiel posted Wed, 06 July 2005 at 7:34 PM
You can add an infinite water plane. Look in the 'Objects' -> 'Create' menu. The first option is 'Water'.
deevee posted Wed, 06 July 2005 at 8:43 PM
Go to the Atmosphere editor and and use the slider to no fog and haze.
Message edited on: 07/06/2005 20:48
bruno021 posted Thu, 07 July 2005 at 6:42 AM
You need to stretch your terrain, or as Agiel suggested, add an infinite water plane, but this won't be animated, if you want to animate the plane, you'll have to animate the plane's material, and it may not match the ocean animation.