Felsir opened this issue on Jul 11, 2005 ยท 8 posts
Felsir posted Mon, 11 July 2005 at 2:10 AM
Hi, I created a 3DS object (an arcade cabinet) and imported it in Poser 6. It looks okay in the poser view but when rendered sides appear curved leaving gaps where sides should match. I thought that I made a mistake in 3DS but then I noticed the very same warp effect in a test render I made with the "eggshell chair" that came with Poser 6. The "feet" of the chair has straight sides with a slight bend on the end, Poser renders this as one curve leaving huge gaps where the sides should line up. Anyone else noticed this? Is it me or is it a bug in Poser or the props? I checked some of the objects I bought (DM Timeprisoners) and so far those objects seem okay - however they don't have the kind of sides like the chair or my arcade cabinet have (sides that start straight and bend on the end). Any ideas? -Felsir
Tashar59 posted Mon, 11 July 2005 at 2:21 AM
Attached Link: http://www.UVMapper.com
Go into properties and uncheck (Smooth polygons.) you can also split vertices in UVMapper Clasic which is Free.Felsir posted Mon, 11 July 2005 at 2:27 AM
Thanks, going to try that :-)
LostinSpaceman posted Mon, 11 July 2005 at 2:29 AM
Can you post an example image?
Felsir posted Mon, 11 July 2005 at 2:33 AM
@Mizrael: yes, I will post a sample later today (I'm at work now so I don't have my home PC near).
stewer posted Mon, 11 July 2005 at 2:54 AM
In Poser 6, you can try reducing the crease angle of the object.
Fazzel posted Mon, 11 July 2005 at 10:06 AM
Is it me or is it a bug in Poser or the props? It isn't a bug in Poser or the props. It is doing exactly what you tell it to do if you have smooth polyons checked on in your render settings.
Felsir posted Mon, 11 July 2005 at 11:51 AM