Aeneas opened this issue on Jul 12, 2005 ยท 13 posts
Aeneas posted Tue, 12 July 2005 at 1:01 PM
I am quite interested in PhilC and Kamilche's WardrobeWizard, but I promised myself not to buy any software anymore before knowing what it really does. (experience...) So I have a few very basic questions, which I hope someone will answer. Thanks if you do! 1/ With the exception of gloves: is it possible to buy clothing for, say, V3 and with a few clicks adapt it so that it fits an SP character that I bought here in the marketplace? 2/ Can this also be done when mixing earlier people, say, from V2 to SP, and/or from V3 to PT? 3/ In case of yes: does this still hold for custom morphs like Thorne's for the PT or Blackhearted's for SP, or one I created myself? I do hope that all this is possible, because in that case it's an app that will save days of work. Thanks for replying.
I have tried prudent planning long enough. From now I'll be mad. (Rumi)
randym77 posted Tue, 12 July 2005 at 1:08 PM
1/ With the exception of gloves: is it possible to buy clothing for, say, V3 and with a few clicks adapt it so that it fits an SP character that I bought here in the marketplace?
It depends on the clothing. With a lot of clothing, yes, that's how it works. (Though there may several minutes of waiting between clicks. ;-)
There will be a little more work to fit clothes with long skirts, coat tails, and the like. Because those parts don't really conform to the figure. Still, it's not too hard.
2/ Can this also be done when mixing earlier people, say, from V2 to SP, and/or from V3 to PT?
Yes. You can pretty much convert between any of the figures that are supported. And a lot of them are. I mean, really a lot!
3/ In case of yes: does this still hold for custom morphs like Thorne's for the PT or Blackhearted's for SP, or one I created myself?
Yes.
nickedshield posted Tue, 12 July 2005 at 1:38 PM
3/ In case of yes: does this still hold for custom morphs like Thorne's for the PT or Blackhearted's for SP, or one I created myself? It's really great for adapting PT clothes to Thorne's Faes, makes fitting the chest so much easier. Since Thorne's Faes are based on the PT you don't have to go through the conversion process. Load up the figure, conform the clothing, look for the obvious poke through then use the inflate/deflate buttons to fine tune to fit.
I must remember to remember what it was I had to remember.
xantor posted Tue, 12 July 2005 at 1:44 PM
To convert the clothing, you need to have the original figure, so you can`t just download clothing for the girl and convert it to v3 unless you have already bought and installed the girl.
jwiest posted Tue, 12 July 2005 at 3:07 PM
regarding needing to own the figures themselves...I know I probably ought to ask this in the Yahoo group, but that just moves too fast for me to keep up with. :) But wouldn't it be possible (and legal??blinksnot sure there) to have somebody that owned say the girl and some clothes you were interested in to run the initial analysis on their figure and then provide the results for somebody else to use with their own clothing purchase?
John
xantor posted Tue, 12 July 2005 at 3:23 PM
It is probably legal but I would ask philC if it is okay.
JohnRickardJR posted Tue, 12 July 2005 at 3:27 PM
Lots of analysis files are stored on the Yahoo group already, so it's ok and encouraged. The latest version of the software also includes analysis files for all of the native P4, P5 and P6 clothes.
nickedshield posted Tue, 12 July 2005 at 3:35 PM
@ jwiest, that's what is going on in the yahoo group. There is a repository of dat file to download.
I must remember to remember what it was I had to remember.
jwiest posted Tue, 12 July 2005 at 3:42 PM
see...I'd know that if I had time to keep up there too. :) Thanks for the info. Maybe I'll have to try harder.
John
BastBlack posted Tue, 12 July 2005 at 7:07 PM
Yes, yes, and yes. The only word of warning I can give you with custom morphed characters make sure the figure is truely morphed, and not just scaled. If you have scaled body parts, you must set them back to 100%, WW convert, then scale the figure and apply that scale to the converted clothes too. bB
Aeneas posted Wed, 13 July 2005 at 10:36 AM
Wow...this is more than impressive. Meanwhile I bought WW. I guess I'll try and take a look at this Yahoo group. Good info, all of you. So Umutov's long legs are ok, but a head at 103% not. Good to know. This should, in fact, be part of Poser. Just like Universal Texture Converter, a kind of browser and a good file manager. Thanks all!
I have tried prudent planning long enough. From now I'll be mad. (Rumi)
nomuse posted Wed, 13 July 2005 at 1:00 PM
As a clothing creator, I have heard scuttlebutt to the tune of the results of WW not being quite accurate enough. I am assuming, however, that one could convert the clothing one has made, then do manual clean-up to bring it up to spec? The killer for me at the moment has been getting decent fit for the major morphed figures (like the Thorne dollies, or the Tenten series), without spending longer with magnets than I did making the outfit in the first place. I'll plop down the cash on payday in any case. WW seems far too useful not to have. (It does work on Mac, right, right? ^_^ )
BastBlack posted Wed, 13 July 2005 at 1:29 PM
Yep, I'm a Mac user. :D
Now about your question, can WW help you as a vender to offer additional fits for your clothes? Yes, but a lot depends of the clothing. I know PhilC and Kam were at one point were thinking WW would be a tool for clothing makers.
Kam has said many a few times that the best figures to use for your clothing would be onces that don't have breast or are musclar, that means the teens, Luke and Laura, would be the best figures to clothing for, and then you can convert from there.
Not all clothing converts as well equally. It depends on the quailty of the clothing mesh and how it's built. Too few polygons or too many polygons can each cause trouble. If you want to use a high res clothing mesh with 35,000 polygons, maybe it would be better to do the base at a lower count, convert the base to new figures, then split the polygons into a higher resolution. But if you have morphs you want to translate to each figure, that approach won't work.
There are a few things conversions that I have done by hand and then done with Wardrobe wizzard. Aiko Catboots converted to M3 better in WW than I did by hand the hard way. But Xurge's M2 Middle Earth converted to Hiro looked better when done by hand, but posed better when done with WW.
In the end, I think clothing that sticks close the body will convert better than clothing that doesn't, and clothing converted to similar bases works better like V3 to SP or V3 to A3. Converting something made for the Freak to Matt will be problematic, but converting from Lina to Apollo works pretty well. shrug Maybe you should ask about it on the WW yahoo group and Phil and Kam will answer.
bB
Message edited on: 07/13/2005 13:37