SDG opened this issue on Jul 18, 2005 ยท 6 posts
SDG posted Mon, 18 July 2005 at 4:22 AM
Advice please, people. I need to download a 3DS file format, but it doesn't seem to download to poser 4 as is. What do I do in order to download and use this on poser? I want it in posers props. Many thanks!
randym77 posted Mon, 18 July 2005 at 5:45 AM
What happens if you Import -> 3dstudio... ?
If it won't import, or doesn't look right after you import it, try running it through Accu-Trans first:
http://www.micromouse.ca/
Accu-Trans is free to try, $20 to buy. It converts among 3d formats. Try converting the 3ds to OBJ, then import the OBJ into Poser.
neilp posted Mon, 18 July 2005 at 6:23 AM
Poser has a 3ds import facility. Just import it from the file menu.
ockham posted Mon, 18 July 2005 at 10:41 AM
Attached Link: http://mirex.mypage.sk/index.php?selected=1
Poser likes OBJ better than 3DS. It will sometimes do strange things with 3DS. A good *free* file converter for 3DS is Biturn, available from this link.KDoug posted Mon, 18 July 2005 at 7:01 PM
Are there any such 3D converting programs available for Mac OS X?
AntoniaTiger posted Tue, 19 July 2005 at 3:32 AM
Note that Poser does work to a different scale from most other 3D programs, so an object in a .3ds will look gigantic in comparison to the Poser figures. Where it's a model of a real object. of known dimensions, I import the .3ds and set the scale of the Poser object to 5%, which is a reasonable start. Then I scale a simple box, X Y and Z, to match the target size, and adjust the object scale so it just fits. Then the grouping tool, to make a copy of the object, and save that copy as a Poser prop. It's long-winded, and I know I've not explained this in detail. There's other ways to re-scale. But different versions of Power use slightly different scales, and you might prefer to use a different scale again. For a historical setting, most Poser characters are rather tall at the official scale. ("Scale" gets different meanings, but the important one here is the real-world distance represented by a value of 1 in the .obj file.)