Zenman53186 opened this issue on Jul 29, 2005 ยท 3 posts
Zenman53186 posted Fri, 29 July 2005 at 8:17 PM
Hey, people. To start with, I consider myself "experienced" when it comes to Poser magnets. Been using them for years, turned toroids into donuts, squares into planes, cubes into boxes, balls into...well, funny-shaped balls. I done it all. I have found, in Poser4, 5 & 6, that occasionally I will find a mesh that simply will not respond to magnets in any way. Big base, little base, all elements added to mag to deform or not, big zone or small zone, zilch. I've never seen this mentioned, but it's been around long enough that I suspect there's some simple explanation that I'm missing. Anybody got any ideas?
mateo_sancarlos posted Fri, 29 July 2005 at 8:44 PM
The item may be locked, or it may not have enough vertices to allow deformation.
lesbentley posted Fri, 29 July 2005 at 9:13 PM
If it's a figure check if 'Bend' is off for the actors, I think 'Bend' needs to be on for magnet deformation to work.