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I made a 15-frame run animation using the P6 walk designer. Run, Shuffle and Sneak were all set to 60%, with the character walking In Place. There is a slight delay between the 15th and 1st frame, which results in the transition being jerky. Obviously, some tweening will sort this but that kind of defeats the purpose of computer animation. I've also noticed that the Walk Designer always does this. Is there anything I can do to make the walk designer work better?