REALOldNick opened this issue on Aug 25, 2005 ยท 48 posts
REALOldNick posted Thu, 25 August 2005 at 11:40 PM
I have bought Bryce on trial, primarily to import stuff built in Rhino, and then animate it to see what it does. I can see lots of other fun to be had, but for now..... Rhino has its own animation plugin, but that gave me much grief in the trial, and eventually the trial expired before it should hev. Nobody could regain it for me. It's also not cheap, by a long way compared to Bryce, even at Educational prices. So I thought I would look at Bryce. However, I am not sure it suits me. Maybe someone can lead me. Either to tutes or by explanation I have come up against some things that seem to be faults/bugs; some repeatable, some not.. BUT... The two biggest apparent design-function problems I have had so far are: (1) not easy to line up objects to ensure they rotate about an exact point on another object. For instance a loader bucket on a loader arm; as the arm drops, rotating about its own axis, the bucket also rotates about the pin that holds it to the bucket. - I have made it a child of the arm, so it follows the arm - I have placed it so that its pin-hole (bushing)is at the axis of the arm's pin-hole for the bucket - I have set its origin handle to be in the centre of the bushing. However, all of this was done pretty much by guesswork. There is no way that I can see to link them accurately. (2) Flowing paths. Bryce wants to make things flow. Is there any way to make them move in an accurate angular way, without splining? I may be bnacking the wrong horse. That is a suggestion. I am not agin Bryce at all. I would appareeciate any help here. Thanks.