wolf359 opened this issue on Sep 04, 2005 ยท 6 posts
wolf359 posted Sun, 04 September 2005 at 12:03 PM
Has anyone here ever tried making short curly male chest hair with poser dynamic hair? is it worth it to even try?? thanks
NomiGraphics posted Sun, 04 September 2005 at 12:13 PM
It is very possible, you would just choose the polygon groups from the body instead of the head. How it would look, I don't know. Haven't tried it personally, but I've seen animals given fur with the hair room and it looked good :) - Noel
svdl posted Sun, 04 September 2005 at 12:24 PM
It is. Dynamic hair can be grown on any mesh. For body hair, I'd recommend using very few vertices per hair, 5 or so, to keep resource usage at a reasonable level. And you won't have to calculate the body hair, since it's very short (usually). The total amount of strands can be quite large, however, and that will limit the amount of characters/props in your scenes.
The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter
wolf359 posted Sun, 04 September 2005 at 3:10 PM
Thanks!! Ill try some experiments im looking for some short chest now that ive switched to carrara4 pro for my rendering as it supports poser hair and cloth :-)
ratscloset posted Sun, 04 September 2005 at 9:03 PM
I have done it, it works, but uses a lot of resources and takes time. I was going for a particular look and I am not very good at doing Transmaps, so I tried this route. I will see if I can find the image. I do not think I ever finished it! One thing I remember besides keeping the verts down is the Root Stiffness high and the Root Stiffness falloff low length (had to go open Poser because can not remember what they call all the settings!) Play around with the Gravity and others some too. If I find the file I will do a screen shot of the Hair Room. (It was a P5 File, but I think they are the same.)
ratscloset
aka John
wolf359 posted Mon, 05 September 2005 at 5:16 AM