Forum: Poser - OFFICIAL


Subject: Dynamic Hair and Hats or other head props

Kalypso opened this issue on Sep 12, 2005 ยท 5 posts


Kalypso posted Mon, 12 September 2005 at 2:36 AM Site Admin

I've only recently started incorporating dynamic hair in my renders and was wondering if there's an easy way to calculate it so as to make it easier to have a hat or other head prop as well. Up to now I just used magnets to pull/scale down the parts of the transmapped hair that would stick out but I'm not sure if the collision detection for dynamic hair would work and how. If not, can I still apply magnets to dynamic hair?