Forum: Poser - OFFICIAL


Subject: Poser Hardware

rogerant opened this issue on Sep 12, 2005 ยท 8 posts


rogerant posted Mon, 12 September 2005 at 5:04 AM

Hello,

do somebody know, which hardware-performance is
good for Poser 6??
Is the RAM (maybe 2 or more GB) very important?
Which graphic-card is good?
I have a Gainward 6600GT Nvidia.
The platform is an 2,8 GHz Intel4.
Does anybody know, which card uses the open-gl-gateway best?
Thank's for all infos,
Roger
Please answer to the forum, which hardware you use for Poser?!

Message edited on: 09/12/2005 05:06


kuroyume0161 posted Mon, 12 September 2005 at 5:52 AM

More RAM! 2GB is the maximum, so go for that if you have less. Otherwise, your stats are good. :)

C makes it easy to shoot yourself in the foot. C++ makes it harder, but when you do, you blow your whole leg off.

 -- Bjarne Stroustrup

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svdl posted Mon, 12 September 2005 at 12:07 PM

2 GB per process is the maximum. Most processes don't need so much, but Poser will certainly enjoy it. The OS itself runs at least about 20 processes, taking up at least 120 Mb of memory or so. Sometimes more, depends on what drivers and services you're running. Some extra RAM beyond 2 GB might be useful. That 6600GT has decent OpenGL support, no need to upgrade. At least not for P6, which does not rely heavily on OpenGL for graphics performance. Your CPU is pretty decent. A faster CPU always helps, but the system you describe should run Poser 6 just fine. You'll also want a fast harddisk. Western Digital Raptors are probably the fastest SATA drives on the market, but they're also pretty expensive. And they're not big (36 GB or 73 GB, typical SCSI disk capacities).

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terminusnord posted Mon, 12 September 2005 at 2:47 PM

Poser is very disk intensive. When navigating through the library, the folders you enter are scanned on the fly to display their contents. A fast hard drive with big disk cache will really help out with this. A lot of "wait cursor" time in Poser is hard drive related, since you're inevitably loading big textures and models into RAM.

Message edited on: 09/12/2005 14:49


bluecity posted Tue, 13 September 2005 at 11:28 AM

From my experience, Poser is extremely memory intensive and likes lots of high speed memory. What's the bus speed/revision of your P4?


aurelio101 posted Sun, 18 September 2005 at 10:45 PM

Hello, Mr. Rogerant, I really agree with Mr. Kuroyume0161, It's better invest money in RAM Memory. I was using P6 with 256MB DDR333. I changed it by 1.5 Gb DDR400 and I experimented a render speed seven times faster (the test was made with the same scene and the time was measured in the cronometer of my celular phone). My processor still is a Duron 1.4 GHz and my video board is a Gforce MX440 32Mb. I will upgrade my mainboard and processor next year, and I think that is the most recomemded upgrade. Spend to much money in the "last generation" video board isn't required, except for run DOOM3, FAR CRY and other games. Bye


svdl posted Sun, 18 September 2005 at 11:00 PM

A tip: download RivaTuner. A good chance you can fool your 6600GT and Windows into thinking it's a Quadro. I just did this today with my 6800LE, and the Poser 6 preview performance soared - at $0,00!

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rogerant posted Tue, 20 September 2005 at 5:36 AM

Thank's for all your answers. I also ask e-frontier technical support! They write me that the hardware is good enough for Poser 6. Yesterday I got my new Poser 6 Version, but the OpenGL- Preview is much slwoer as in Poser 4 with Sreed. So I try today to switch. They also say, the RAM is very important, because the dynamic-system runs further in software not in opengl-performance. e-Frontier said, that there is a also a SP1 for Poser 4, that allows the system to use all the RAM-Capacity. It could give you a bit better preview speed! If I want to use the opengl (in my new Poser 6) better, I think also a big RAM on graphikcard would be fine, or? Than I saw (with the Performance-Window) in Poser 4.03 the Cachememory must work hard and the CPU works, if you turn a scene in Poser in your preview, at 50%. If the scene stops it works with about 13-30% performance. If I ended Poser the CPU works with 1-5%! Maybe an increasing of the cachememory could give better speed?! But very few people increase the prossoor-near cache-Memory from for exemple 512 kByte to 1 MB, even if it's possible. But it's expensive anyway. I have also a SCSI-System Ultrawide harddrive, but the hardrive is too small for the whole runtime-libaray. I think here is S-ATA II the next generation. The industry works on a harddrive with more than 1000 small write/read-Heads. This will be bring a real high troughput and accesstime, but that's future at time. -I will check out the RivaTuner and look how it works. Thank's for the tip. Regards, Roger