dlfurman opened this issue on Sep 12, 2005 ยท 4 posts
dlfurman posted Mon, 12 September 2005 at 9:35 AM
I had to alter a map, that had umpteen nodes attached and I did not want to have to go clicking all over the place to match the body.
Shader Spider saved the day!
I loaded in the altered map in the Material Room in the appropiate node, highlighted and selected all the nodes, used the Shader Spider Copy to Mapping Group and bang! a perfect match in the final render!
Thank you for a great utility!
Message edited on: 09/12/2005 09:49
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