Forum: Poser - OFFICIAL


Subject: New To The Community...Quick Question.

Inspector2211 opened this issue on Sep 12, 2005 ยท 9 posts


Inspector2211 posted Mon, 12 September 2005 at 10:15 AM

Hey Folks, I am new here. I used Poser 4 in the past, but grew a little weary with it. But, I have seen the new Poser 6 and am very interested because it seems as if the models and technology has come a long way. I create scenes in 1600 X 1200 format. Mostly people involved in activities. In the past I have mostly been a Photoshop person. I became rather skilled with Photoshop over the years. Will Poser 6 allow me to place multiple characters into a 1600 X 1200 scene? Or is it a matter of layering & pasting together other the individual elements after rendering? Has Poser 6 really come a long way since Version 4? Regards, John


blaufeld posted Mon, 12 September 2005 at 11:04 AM

"Has Poser 6 really come a long way since Version 4?" I find your lack of faith... disturbing. :D Yes, a long way, and yes, you can put multiple people together, assuming you have a decently powerful pc (search the forum for specs question and answers) :)


svdl posted Mon, 12 September 2005 at 11:50 AM

The maximum that I could render in P6 SR1 was 8 V3s, all with different hair and different hires textures, at 1600x1200px. Athlon64 3500+, 4 GB RAM. No way P4 could have handled even half that amount.

The pen is mightier than the sword. But if you literally want to have some impact, use a typewriter

My gallery   My freestuff


Inspector2211 posted Mon, 12 September 2005 at 12:42 PM

Wow. Good to know that. I have a 3 GHZ P4 with 1 GB DDR Ram and the Radeon 800XL PCI card. I will probably want to work with 4-V3's with a background environment of some sort. Regards, john


mateo_sancarlos posted Mon, 12 September 2005 at 1:12 PM

In regard to the models, most of them are still limited by defective Poser 4 JPs, so you still have to be careful of bending in such areas as shoulders, elbows, hips, knees, etc. In addition, many are reporting memory problems and frequent crashes/freezes, even though some have reasonably fast machines with 2 or more GB of RAM. However, the materials functions are vastly more sophisticated in P5/P6 than in P4. The latest version also has much better rendering capability, assuming you have a stable installation and plenty of time to learn the materials room.


deci6el posted Tue, 13 September 2005 at 2:44 AM

With all 30 seconds of experience with Poser 6 I can say that it has really come a long way and yet remains familiar. I just upgraded from Pro Pack and what a dream to not have to fire up OS 9 in order to run Poser. The middle mouse button now functions and overall seems to run much faster. Haven't gotten far enough to experience the "hangs" mentioned but can already see and fee lots of improvements. G5 dual 2Ghz 1.5 gig o' RAM


randym77 posted Tue, 13 September 2005 at 10:53 AM

The original version of P6 had memory problems. Since they released SR1, I haven't had any problems at all. It's been rock-solid for me, much more so than PP or P5 ever were. For example, I can do other things while rendering. I was afraid to do that with earlier versions of Poser, because half the time they'd crash. Performance was lousy anyway, because Poser was sucking up all the system resources. Now I can let P6 render a long animation while I surf the Web or answer my e-mail, and everything works great.


Inspector2211 posted Tue, 13 September 2005 at 11:52 AM

I upgraded to 1.5 Gigs of DDR Ram. Hopefully that helps.


randym77 posted Tue, 13 September 2005 at 5:58 PM

Weirdly, it was people who had a lot of RAM - say, over 1 Gb - that had the most problems. People who had only 512 Mb were fine. I think it was the old Windows 2 Gb limit. I have 1.5 Gb, and the original Poser 6 was very unstable for me.

But SR 1 has fixed it, so you should be fine.