Elminster_ZK opened this issue on Sep 19, 2005 ยท 6 posts
Elminster_ZK posted Mon, 19 September 2005 at 5:10 PM
I need help. I've read all the guides, all the tutorials, exhausted the Backroom, but still procedural terrains elude me. Whenever I load up a function, all I get is a patch of terrain full of tall thin spikes that look horrible and jaggy when rendered. I want a procedural terrain full of rolling hills! Rolling hills! Help meee! Thanks -Zak
"Walk down the right back alley in Sin City, and you can find anything."
bruno021 posted Mon, 19 September 2005 at 5:27 PM
Which version of Vue? 5 or Infinte? If Infinite, use the function output observer to get an idea of the results of your experiences. I'm no expert on proc terrains, but what I usually do, is start with a simple perlin gradient fractal, connect its origin to a turbulence, try different ones, and combine this to another fractal, this time an altitude voronoi. Then try different blending methods. I found that substract often yields to good results.
Elminster_ZK posted Mon, 19 September 2005 at 6:26 PM
Vue 5 Esprit. The graphic preview of the terrain (in the terrain editor) shows a nice hilly terrain, but it actually is spiky and jagged. Thanks, I'll try those different settings.
"Walk down the right back alley in Sin City, and you can find anything."
Veritas777 posted Tue, 20 September 2005 at 12:25 AM
Hit the Diffusive button a few times with at least 50% softness (or more even). Diffusive is like Gaussian Blur in Photoshop- should smooth those hills down a bit...
Rokol posted Tue, 20 September 2005 at 12:43 AM
Try sizing the terrain in standard mode. Play around in the editor & finally change it over to procedural when all that is finished. When it asks about the adding nodes to terrain, say yes. If that fails then just open up a procedural terrain scene from the extra's disk & tweak it some.
Elminster_ZK posted Tue, 20 September 2005 at 7:10 AM
Diffusive did the trick, very cool. Thanks all.
"Walk down the right back alley in Sin City, and you can find anything."