Forum: Vue


Subject: Modify Function Origin with Time Output

jwhitham opened this issue on Sep 27, 2005 ยท 6 posts


jwhitham posted Tue, 27 September 2005 at 2:56 PM

I want to get animated smoke to "rise". The obvious solution would seem to be to modify the Z origin of the function controlling density with time. I just can't figure how to get time into the Z part of the vector input required. Ideas anyone?


Polax posted Tue, 27 September 2005 at 4:02 PM

Hi jwhitham! Here a little experiment which seems to function quite well: I used a composer to link time node to origin of repeater. See picture, I hope this can help :) Paul

jwhitham posted Tue, 27 September 2005 at 4:16 PM

Hi, and thanks very much Paul. I'll give it a try.

John


jwhitham posted Tue, 27 September 2005 at 8:36 PM

Attached Link: http://www.jwhitham.plus.com/Fire1.avi

Yep, that'll do nicely! At least for the lit side of the smoke, see attached (requires DivX 5.1) on the case of the shaded side now!:)

Message edited on: 09/27/2005 20:37


lanaloe77 posted Tue, 27 September 2005 at 9:34 PM

That looks pretty good.


dburdick posted Wed, 28 September 2005 at 7:45 PM

Wow John, that looks great. Much better than some of those fire and smoke after effects plugins I've been using.