jwhitham opened this issue on Sep 27, 2005 ยท 6 posts
jwhitham posted Tue, 27 September 2005 at 2:56 PM
I want to get animated smoke to "rise". The obvious solution would seem to be to modify the Z origin of the function controlling density with time. I just can't figure how to get time into the Z part of the vector input required. Ideas anyone?