Forum: Poser - OFFICIAL


Subject: jeff or scott or anyone that has mike

TRAVISB opened this issue on Mar 02, 2001 ยท 8 posts


TRAVISB posted Fri, 02 March 2001 at 7:43 PM

im working on a texture for the store and i ve been up for like 2 days i seem to have completley forgotten how to make mikes eyes show up from the texture map where do i put the slikers i know its simple just to tired to remeber

TRAVISB posted Fri, 02 March 2001 at 7:46 PM

this is what ive done so far havent started the back or detail yet like nose or specularity lips etc should be done by tommorow what do you guys think? OK?


JKeller posted Fri, 02 March 2001 at 7:47 PM

You need to turn up the 'Transparency Max' and 'Transparency Min' on the 'Eyeball' material to 100% or close to that in the Materials Editor.


TRAVISB posted Fri, 02 March 2001 at 7:52 PM

thank you my brain is'nt workin well but thats kinda normal :)


TRAVISB posted Fri, 02 March 2001 at 8:08 PM

thats where i have it but its still not showing i have had the 4 color bars at 3 black and one white and black white black white???


ScottA posted Fri, 02 March 2001 at 10:44 PM

Does Mike and Vicki use textures for the eyes? I don't have either one of those figures. But I thought that they just use colors and no texture map applied to them. ScottA


3ddave44 posted Sat, 03 March 2001 at 12:06 AM

There are two objects - this blank ball is an object encompassing an object that is also a ball and has an iris. I think the idea was that one could texture the outer ball as a clear glaze. Whenever I import Vic 'n Mike to Bryce I have to transparency that or delete it. Dave


Ghostofmacbeth posted Sat, 03 March 2001 at 11:17 AM

Yeah .. it is the eyeball material that seems to be the thing. Not sure but it looks like the trans isn't set on it