Forum: Blender


Subject: Trouble with textured display

j3d_cg opened this issue on Sep 30, 2005 ยท 10 posts


j3d_cg posted Fri, 30 September 2005 at 11:20 PM

I'm using blender 2.37 - still getting used to Blender in general so maybe I'm doing something wrong but I've found that the textured shading option in the 3D window displays objects as the default grey even with a texture applied. Also the shaded display shows objects with textures only they are blurred. Textures all look fine when I actually go to render. I'm using a GeForce 5700 and I just updated the driver but the trouble persists. Is this a bug with v2.37 or is there some Open GL setting or something I'm missing somewhere?