nick_brown1967 opened this issue on Oct 02, 2005 ยท 3 posts
nick_brown1967 posted Sun, 02 October 2005 at 3:21 AM
SamTherapy posted Sun, 02 October 2005 at 6:16 AM
Yep, there is a relatively simple way to do it.
Load the model into Poser, then export as OBJ with all options unchecked.
Load the OBJ into UVMapper and select "Split Vertices".
Save the new mesh out, load into Poser and the lines will be crisp and sharp.
The distortion is caused by Poser's attempt to smooth out objects to give them a more organic look. Great for people and animals, not so great for starships. Nice image, BTW.
Message edited on: 10/02/2005 06:16
Coppula eam se non posit acceptera jocularum.
nick_brown1967 posted Sun, 02 October 2005 at 6:48 AM
Thanks SamTherapy. I will give that a go. And thanks for the comment on the image :-)