Forum: Carrara


Subject: Full Raytracing (higher Quality) comparison

ShawnDriscoll opened this issue on Oct 02, 2005 ยท 5 posts


ShawnDriscoll posted Sun, 02 October 2005 at 1:35 PM

I've toggled Full Raytracing on and off for rendering and don't see a difference in the image quality. Maybe I already have my other settings at their max, or something. Does someone here have images that compare Full Raytracing used an not used for a rendered scene?

www.youtube.com/user/ShawnDriscollCG


Nicholas86 posted Sun, 02 October 2005 at 2:16 PM

I think the difference is subtle. I remember an old comparison in which the example zoomed in on detail. I rarely use raytraced.


wolf359 posted Sun, 02 October 2005 at 6:22 PM

The only time you will see a major difference with raytracing is with highly relfective and refractive materials Close up



My website

YouTube Channel



sfdex posted Sun, 02 October 2005 at 10:26 PM

Also the non full raytrace will sometimes make parts of objects very close to the camera vanish. It was a little perplexing until someone on renderosity pointed it out to me. - Dex


julien_chaplier posted Mon, 03 October 2005 at 1:32 AM

The Full Raytracing is also required when the camera is inside the bounding box of an object, otherwise some triangles are discarded. I had the problem when the camera was inside an ArchiTools building. Julien