Forum: Poser - OFFICIAL


Subject: Problems mapping Poser 6 characters

Starkdog opened this issue on Oct 05, 2005 ยท 7 posts


Starkdog posted Wed, 05 October 2005 at 7:11 PM

I keep having the same problem with the Poser 6 characters in UVmapper and UVMapper Pro. I select all facial mat zones, and hide them in a corner leaving the body, fingernails, and toenails materials visible. However, it doesn't matter if it is Kate, Jessi, Ben, or James, I only get 2/3 of the body to map correctly. I am missing the left arm and leg, and part of the shoulder as well. Two questions: 1. Is anyone else having this problem? 2. How did Sydd Raven and Sahara manage to get decent UV templates to paint Jessi's and Brynn's textures? Thanks, -Starkdog

Little_Dragon posted Wed, 05 October 2005 at 10:06 PM

The left arm, leg, and shoulder UVs aren't missing. They overlap the right arm, leg, and shoulder. Those parts reuse the same texture elements from the right side. A disadvantage of this approach is that everything gets mirrored.



Starkdog posted Wed, 05 October 2005 at 11:44 PM

Ugh, I dreaded that. I may try to re-UVmap the Poser6 people. This sucks, as I had several characters I wanted to create. Oh well, I'm in the process of modeling my own people. It is a VERY SLOW process, but I hope to finish it soon. -Starkdog


starmage posted Thu, 06 October 2005 at 1:28 AM

If you remap them...... U have to reimport the figures with the new saved mapping otherwise the old ones will just map the original way. You might want to keep the old mapped versions for use with the other character sets just in case too.

Only your mind limits yourImagination. Let it free.


Little_Dragon posted Thu, 06 October 2005 at 3:11 AM

I've remapped Kate, aligning the arm, shoulder, and leg UVs properly. If you want the mesh, let me know; I can send you an RTEncoded copy, using Kate's original .obz as the encryption key.

You won't even need to modify the textures.



Spanki posted Sun, 09 October 2005 at 5:34 AM

Uhm, this is very strange... I load up Jessi.obj (or the hires one) and I see all the arms and legs, where they are supposed to be.

Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.


Spanki posted Sun, 09 October 2005 at 5:35 AM

BTW, these .obj files are (unconventionally) found inside the CHARACTER folder.

Cinema4D Plugins (Home of Riptide, Riptide Pro, Undertow, Morph Mill, KyamaSlide and I/Ogre plugins) Poser products Freelance Modelling, Poser Rigging, UV-mapping work for hire.