Veritas777 opened this issue on Oct 12, 2005 ยท 20 posts
Veritas777 posted Wed, 12 October 2005 at 3:49 PM
Here I've loaded one of them on a Procedural Terrain and could tweak out some very nice White Caps. Look's like ROUGH WATER ahead- or perhaps a SHOAL? (Tell the Captain- better get out the charts!)
Veritas777 posted Wed, 12 October 2005 at 3:54 PM
Got what looks like Spring Thaw on Lake Michigan. The soft ice in the water doesn't require an Ice Breaker- but keep the speed DOWN- don't want to damage your hull!
Veritas777 posted Wed, 12 October 2005 at 3:58 PM
The SMART Water mat causes the Water Terrain to look "frothy"...
Veritas777 posted Wed, 12 October 2005 at 4:03 PM
(Hmmm- that WAS a clever name for the software- "SWELL". perhaps the software designer was ALSO thinking of WATER? I HAVE gotten some great Water Fall Effects from it too- and will show that in a future thread...)
Veritas777 posted Wed, 12 October 2005 at 4:07 PM
I've placed two in this scene- One behind the boat, and one around a rock object. Note that the SMART water only reacts to TERRAINS and NOT rocks (I suppose this COULD be modified some way in advanced settings?)
Veritas777 posted Wed, 12 October 2005 at 4:11 PM
The shoreline terrain shows how the SMART water mat reacts to the shallow shoreline...
(I've given the flat water a strong BUMP using the same bump that the sand is using.)
Veritas777 posted Wed, 12 October 2005 at 4:15 PM
(Got some pixelated noise on the bump- so will have to go back and tweak that again- this is NOT in the Chris Spears "Complex Water" mats.)
Veritas777 posted Wed, 12 October 2005 at 4:21 PM
NOW that Cornucopia 3D is finally up and working- think I'll get RID of this FUNKY old boat and get some of Alain Gracia's very nice Sailing Ships- and some Light Houses- ...and make up a bunch of nice ocean scenes!
dlk30341 posted Wed, 12 October 2005 at 4:41 PM
More great info! Would you please give us the settings you used to get PIC #1? Thanks :)
bruno021 posted Wed, 12 October 2005 at 5:23 PM
Excellent stuff, and thanks for sharing.
Veritas777 posted Wed, 12 October 2005 at 6:43 PM
The "Influence on Environment" was the other factor that causes the "sudsy water" to appear near the top of the waves.
BTW- Bryce users may recognize the "Complex Cracks" water effect. It was one of my favorite waters when using Bryce.
I've found that, over time, I can create nearly ALL of the Bryce material effects in Vue-- you just have to play around with the Advanced Material settings, filters, functions, etc.
Veritas777 posted Wed, 12 October 2005 at 6:51 PM
TURBULENCE- has some very interesting effects- both with Water as well as Clouds!
(These are NOT the settings for the above water, BTW)
I find Vue's Materials Editor a lot more easy to figure out than the one in Bryce- which always seemed like another PLANET to me...
dlk30341 posted Wed, 12 October 2005 at 7:24 PM
Thanks :)....Still I never even come close to those kind of waves shown in pic 1. That includes using the "dunes" for waves....and all the above mentioned tactics. I find the dunes are too wavy....like a constant tsunami LOL ANd to boot you got the cloud/foam action exactly where it should be!
edversyp posted Wed, 12 October 2005 at 7:54 PM
Hi, "... its one of those Clouds I made in SWELL." Could you please inform me what you ment by "Swell". If this is a peace of software, where can it be found? Hope to hear from you. Thanks and regards.
Veritas777 posted Wed, 12 October 2005 at 10:00 PM
Attached Link: http://hellborn.scorpionshops.com/vue/index.php
I used the Vue 5 Infinite Function Editor to basically "tweak" Hellborn's original model he posted quite a while back. I basically just SIMPLIFIED his approach- mainly by just HACKING around on his waves...(SEE LINK to get Hellborn's Waves...)
I found the very simple Noise Node of Cellular Patterns,
Chipped, (at the settings shown) gave me the kind of wave I was looking for. It could actually use a SECOND chipped pattern overtop-- on a SMALLER scale-- but it takes a lot longer to render (but looks very nice!)
This latest go-around is just Chris's Complex Water mats on top- that I have tweaked ---as shown above...
Veritas777 posted Wed, 12 October 2005 at 10:05 PM
Attached Link: http://www.renderosity.com/messages.ez?ForumID=12368&Form.ShowMessage=2415102
Here's the link to the SWELL Thread and where to get it......and my LATEST experiment- just a simple Blue Water (comes default with Vue) with the Frothy Stuff still on top (as shown further up)...
Looks very nice! But takes about THREE TIMES longer to render!
edversyp posted Thu, 13 October 2005 at 2:31 AM
Hi, Thanks for the link. Regards
Singular3D posted Thu, 13 October 2005 at 2:54 AM
Great work. Some fine hints and tricks. Thanks a lot
Veritas777 posted Thu, 13 October 2005 at 3:00 PM
Attached Link: http://www.ecn.purdue.edu/purpl/projects/fastclouds/frames
For people who have asked me about the SWELL software... It seems Purdue has taken down the free software- at least temporarily. Here is a link to the page- still shows examples as well as SWELL help documents... I assume that they will be putting it back up again after addressing a few small issues- but I don't know when- so just keep checking back...edversyp posted Thu, 13 October 2005 at 8:21 PM
I downloaded "Swell" just yesterday. I went to: http://dock.ecn.purdue.edu/purpl/projects/fastclouds/TXT.html then below the word "DOWNLOAD" click on [ZIP]. Hope this helps.