parrotdolphin opened this issue on Oct 13, 2005 ยท 6 posts
parrotdolphin posted Thu, 13 October 2005 at 11:14 PM
Hi all, Does anyone know of a way to use more than one material on a body. The Material Room just shows "body", no individual body parts. For example, would there be any way to make the legs shiny (reflective) and the rest of the body just be the regular body map? I am using Poser 6. Thanks!
MaryK posted Thu, 13 October 2005 at 11:37 PM
What character? they should already have material zones set up.
ockham posted Thu, 13 October 2005 at 11:43 PM
If the figure has body parts, but all are assigned to the Body material, you can use the grouping tool to reassign. Select one of the legs first. Hit the grouping tool. Hit 'Assign Material' and fill in a name, like ShinyStuff. Select the other leg, hit 'Assign Material' and fill in the same name. Exit the grouping tool and use the material room to give colors, reflectivity, etc to ShinyStuff.
parrotdolphin posted Thu, 13 October 2005 at 11:58 PM
parrotdolphin posted Fri, 14 October 2005 at 12:00 AM
This figure is Jesse (hiRes) from Poser 6.
stewer posted Fri, 14 October 2005 at 12:31 AM
You can also use simple black/white maps and blender nodes in the material room to use different material properties on a figure. Any parameter in the material rooms can be controlled with maps.