Forum: Bryce


Subject: Poser to Bryce (yes - that old chestnut!)

kromekat opened this issue on Oct 18, 2005 ยท 32 posts


kromekat posted Tue, 18 October 2005 at 11:11 AM

Hi folks, It's been quite a while since I used Poser and Bryce together, and I wondered if there had been any progress in the exchange of data between them, specifically getting a textured Poser character/scene into Bryce without having to manually select all of the mesh items, group them and import and apply the materials from scratch!? I know that Daz Studio has better integration in this regard, but I need to use Poser initially, so I wondered if I can use Daz Studio as the bridge to save all the manual labour!? Any tips and thoughts appreciated! Cheers Adam

Adam Benton | www.kromekat.com


foleypro posted Tue, 18 October 2005 at 11:24 AM

Yes it is called DazStudio... Learn it and you will start to use it maybe more then Poser.. I use DS more then Poser5...


kromekat posted Tue, 18 October 2005 at 11:35 AM

Hi Brian, Yes, but as I said, I need to use Poser initially! So can I export or save as a standard Poser file type and simply open it in Daz, then using Daz to bridge the gap to Bryce? Cheers Adam

Adam Benton | www.kromekat.com


pumecobann posted Tue, 18 October 2005 at 11:35 AM

There's no improvement on the Poser to Bryce front, that's one of the reasons Bryce is starting to loose out.

My tip:
Put on an artificial grin, and hope that Bryce6 will change all that ;-)

Len.
(Don't hold your breath though)

The wait can be horrific, but the outcome can be worse - pumeco 2006


marcfx posted Tue, 18 October 2005 at 11:53 AM

Hi Adam I have been using Daz-studio a lot more and the files seem to go straight into Bryce without any problems other than lighting.......I also have tried poser to studio with not very good results as they both seem to have different file types when saving and importing.........I AM NO PRO and I'm most probably doing something wrong but, I had problems and ended up just using studio to Bryce. If you can just play around with studio and poser you may fathom it out yourself as you know the programme well. Studio and Bryce are a lot better since the beta problems being solved, so get yourself Studio 1 and the Bryce 5.5c update and you should have no problems. Good luck :)


Smile, your dead a long time :)


silverfairy posted Tue, 18 October 2005 at 11:56 AM

You can save your poserfile, open bryce, click the daz studio button, import the pz3 file into daz studio, click the bryce button to leave daz studio and your poserfile is there in bryce. All textures in place. I do have trouble sometimes with the eyelashes and eyebrows, but the rest is there.


kromekat posted Tue, 18 October 2005 at 12:08 PM

Cheers guys! - as I feared basically! ;) Adam

Adam Benton | www.kromekat.com


UVDan posted Tue, 18 October 2005 at 12:08 PM Forum Moderator

Attached Link: grouper

No need for daz studio. You can use grouper, or just copy your textures to the same folder you save the poser obj file to.

Free men do not ask permission to bear arms!!


kromekat posted Tue, 18 October 2005 at 12:16 PM

silverfairy - ah! - that is exactly what I wanted to hear!! - thanks - I'll give that a go shortly! ;) UVDan - yes, grouper is/was great, but sadly, PC only, and I am Mac based! :) Thanks for your input guys! :) Adam

Adam Benton | www.kromekat.com


foleypro posted Tue, 18 October 2005 at 12:20 PM

Hey folks... Grouper works but is time consuming when DS will do it automatically. Setup your scene in Poser then SAVE the scene and Import it in DS and then click the Bryce Icon and the whole Poser/DS scene comes into Bryce with all Maps attached and you just need to adjust the Model and Render.If you need to go back into DS to adjust something just make sure you GROUP all of the DS objects and then Copy the Matrix and then you can go back into DS and adjust the Poses,Now when going back to Bryce all you have to do is wait until the DS objects reload and then you Re-group the DS objects/Meshes and then You PASTE the Matrix back onto the DS objects and then your scene is where it was Before adding the Modifications. So yes getting Poser scenes into Bryce has become almost to easy when done right...Just By clicking a Button how hard is that...?

Message edited on: 10/18/2005 12:20


marcfx posted Tue, 18 October 2005 at 12:24 PM

Button, what button! LOL.........Just as i was trying to say.......Oh well ;}


Smile, your dead a long time :)


foleypro posted Tue, 18 October 2005 at 12:44 PM

If you have DS installed that comes with Bryce5.5c then you have the Bryce Icon in the Widow menu in DazStudio,Just setup up the scene and then either click the Bryce Icon or click on the X or go to file scroll to exit.Then you will go directly back to Bryce with just a click and all Maps/Textures applied like they were in Poser and then again in DS.


dan whiteside posted Tue, 18 October 2005 at 12:48 PM

Well, there's a bit of a problem with B5.5C on the Mac. Sometimes when using the integreted D|S with Bryce it'll damage Mac permissions, which can lead to Bryce hanging when trying to reload the file and can mess up other apps. This requires a trip to the Disk Utilitity to repair permissions.
Cause of that I'm back to using B5.0.1 and the way I'm doing Poser stuff is to save as a .PZ3 file and load that into the stand alone version of D|S and Import the PZ3. I then turn right around and save as .OBJ. This puts all the textures in the same place as the .OBJ which Bryce locates without the "please locate this file" then crash problem.
This works well not only for Bryce but for other 3D apps imports that expect to have the whole path to the textures.
HTH;
Dan

Message edited on: 10/18/2005 12:49


wolf359 posted Tue, 18 October 2005 at 1:45 PM

Attached Link: http://www.e-onsoftware.com/Products/vue5easel/

Why bother with bryce at all at this point in history for rendering poser figures??? Just Drop $80 USD on this little gem(LINK) and get on with your project ;-) DIRECT opening of Non animated poser file(PZ3'S) with no "sometimes works" intermediate Bullsh*t steps/Apps a BETTER vegetation system. BETTER terrain tools and oh yeah.....a GI render engine and HDRI support.



My website

YouTube Channel



UVDan posted Tue, 18 October 2005 at 1:49 PM Forum Moderator

I don't have eighty bucks for that little gem.

Free men do not ask permission to bear arms!!


kromekat posted Tue, 18 October 2005 at 1:49 PM

Thanks for the heads up on the Mac issues Dan! ;) Wolf - yeah I agree, but if it was down to just using what is the best/most efficient renderer for me, i'd obviously use Cinema R9.5 like I normally do!, but in this instance, the brief requires that I use 'basic/beginner' software. ;) Adam

Adam Benton | www.kromekat.com


Rochr posted Tue, 18 October 2005 at 4:29 PM

That little gem with predefined sets and one click solutions looks like the perfect solution for a quick fix. If thats what people want. Unfortunatly programs like that doesnt exactly help the learning process, nor give people any proper(and often necessary)skills to manually set up lighting and atmosphere. By using its "One-click Mountains" and "One-click Vegetation" etc, how much of the final image, or animation, can you actually call your own creation...? Just curious...and slightly worried, for the future of artistry. ;)

Rudolf Herczog
Digital Artist
www.rochr.com


kromekat posted Tue, 18 October 2005 at 4:49 PM

Rudy - just checked out that link after your post, and I agree - gets a bit silly when you can open an entire set preset, drop in a preset animal and call it your own art doesn't it!? :/ Adam PS: Wonder if it crashes as reliably as the more expensive versions!? ;)

Adam Benton | www.kromekat.com


RodsArt posted Tue, 18 October 2005 at 5:06 PM

Still haven't found any reliable replacement for good ole manual labor.... a labor of love & the knowledge I can tweak small details. Predetermined uncontrollable settings feel like "Paint by Number".

___
Ockham's razor- It's that simple


wolf359 posted Tue, 18 October 2005 at 5:28 PM

The "future of artistry" will do fine as long as we have our softimage XSi MAX,Maya.LW C4D et al. E-on is very up front who their target buyer is for this app it is clearly aimed at the beginner/"hobbiest" who does NOT animate characters and has NO ambitions to re-render the "Defense of Helms deep" from LOTR sure its full of scene presets and "wizards" that would appeal to the "click-load& render" crowd who does not want to be bothered with the technical complexities of scene set up. at LESS than $100 USDand with GI rendering what is so wrong with that ?? they are not claiming this is some full CG solution for the "professional" think of the people who buy preset poses for.......poser LOL!!! I use Carrara pro4 for my direct import of poser animations and CINEMA4D 9.1 studio bundle for high end stills and CG effects/renders. Bryce is still gasping along on the core code written by eric wenger in the early 1990's .and frankly ,all DAZ has done is added some ornamental poo-ware to encourage the continued purchase of their repetitive unimess content. it seemed to me that Adam was looking for A low level rendering app with hassle free direct import of poser characters. perhaps i misunderstood what was being asked.



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Rochr posted Tue, 18 October 2005 at 6:29 PM

You probabaly understood him right, and frankly i can even agree in some points, especially the one about Bryces current development. :) However, i still say that these drag ndrop programs are a damnation to every artist community, even if its aimed towards beginners/hobbyists. Now we probably have a flood of 5000 almost identical images to look forward too. Having seen plenty of Adams work, i know for a fact that the man can light up a scene in Bryce far better then any GI or HDRI-based lighting can achieve in Vue. And thats by skill. Plus, if he need stuff for advertising/printing purposes, a max of 5 megapixels is far from enough.

Rudolf Herczog
Digital Artist
www.rochr.com


dan whiteside posted Tue, 18 October 2005 at 7:07 PM

"perhaps i misunderstood what was being asked" As in "Poser to Bryce"? ;-)


wolf359 posted Tue, 18 October 2005 at 8:03 PM

"However, i still say that these drag ndrop programs are a damnation to every artist community, even if its aimed towards beginners/hobbyists. Now we probably have a flood of 5000 almost identical images to look forward too." yeah the flood of pre-set created images are a drag but but what what you have as alternative ?? have a market that only offer $1000+ dollar "real" programs leaving only free but HORRIBLE abominations likes "Blender" for the non-affluent. :-)



My website

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ysvry posted Tue, 18 October 2005 at 8:42 PM

wolfy you probly havent the patience or iq to try even for one day blender, as its great.

for some free stuff i made
and for almost daily fotos


ysvry posted Tue, 18 October 2005 at 8:45 PM

that same thing the pros say about bryce and it pre sets. the pics show what can be made in blender under 5 min. including rendertime.

for some free stuff i made
and for almost daily fotos


pakled posted Tue, 18 October 2005 at 8:54 PM

I've tried Blender for a day...and it has tried me..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Flak posted Tue, 18 October 2005 at 10:48 PM

ysvry - what you didn't mention is that you were trying to make a cube on those two occasions ;)

Dreams are just nightmares on prozac...
Digital WasteLanD


wolf359 posted Tue, 18 October 2005 at 10:54 PM

" wolfy you probly havent the patience or
iq to try even for one day blender, as its great."

Wow!! Some cute little "3D Shapes" you've made there Citizen
looks like something I was making with "amorphium" 8 years ago
you stick to your freeware toy and ill stay with my Seat of Cinema4D
R9.1 studio thank you LOL!!!!

@Flak HILARIOUS!!!!
Message edited on: 10/18/2005 22:55



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Erlik posted Wed, 19 October 2005 at 2:03 AM

Just to confuse the things further :-), MojoWorld Standard 3.1 can directly import PZ3 format. And it's priced for begginers, $199. Which is cheaper than Poser. As to the DS/Bryce combo, the link between them works fine, but the translation of texture parametres is not greatest in the world. You have to tweak textures to get the best results. But then, you have to do the same thing with Cinema default materials, no? OTOH, some figures, like Millenium Dragon, suffer from import bugs. BTW, ysyry and wolf, please stop. Simply stop.

-- erlik


kromekat posted Wed, 19 October 2005 at 4:43 AM

Woah! - this thread has become a little.. disrupted..! :0 Thanks everyone for your thoughts on the Poser to Bryce problem...etc... ! Erlik - the tweaking of textures is not a problem, and fully expected to be honest, I never go with default anything!, and I was just looking for a shortcut from the 'blank figure/mesh selection and grouping/import and apply textures' stages before I got down to the nitty grittty! - that was always the bit that tried my patience most with Bryce! ;) Adam

Adam Benton | www.kromekat.com


kromekat posted Wed, 19 October 2005 at 4:46 AM

btw, ysyry - there is no need for any personal insults ok!? Adam (in moderator mode!)

Adam Benton | www.kromekat.com


bandolin posted Fri, 21 October 2005 at 10:01 AM

ROTFLMAO @ Flak Folks, wolf359 has very strong opinions. I've read a number of his posts in the poser forum where he tends to get somewhat contentious on issues like this. He's kinda what LSD/SDL was like here. Remember him? I totally agree with Rochr. I would never have learned as much as I have using something like Easel. But then again, its a nice starting point, and I'll probably buy it anyway, cause I suck. I really with that DAZ fixes the Poser<->Bryce link. Although, I see no advantage for them in doing so as it would compete with D|S. Just visited kromekat's gallery. WOW! I'm not worthy...


<strong>bandolin</strong><br />
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