bazze opened this issue on Oct 22, 2005 ยท 8 posts
bazze posted Sat, 22 October 2005 at 5:41 AM
I've imported the obj file and as you can see all the groups are there (right drop down).
I've created a bone (leftflap_bone) as you can see in the HierarchyWindow and aligned the bone where I want it.
Now - how do I assign the group "flap_inner_left" with the bone "leftflap_bone" so that I can make it movable???
The screenshot is from the "setup" mode in P4 Pro. Please help!
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bazze posted Sat, 22 October 2005 at 5:43 AM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=1073509
....and by the way here's a render of the model being rigged if you would like to know how it looks: http://www.renderosity.com/viewed.ez?galleryid=1073509www.colacola.se
PhilC posted Sat, 22 October 2005 at 6:57 AM
philebus posted Sat, 22 October 2005 at 7:55 AM
Beautiful model bazze! Don't forget that every group needs a bone, even the ones you don't intend to move. That was one of my first mistakes big mistakes. (I made many)
bazze posted Sat, 22 October 2005 at 1:06 PM
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Little_Dragon posted Sat, 22 October 2005 at 1:26 PM
Complicated solution: You need to delete some channels from the CR2 to prevent the joint from bending other parts of the figure. Simpler solution: Disable the "Bend" option for the affected parts, from each element's properties panel.
bazze posted Sat, 22 October 2005 at 1:33 PM
thanks!!
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philebus posted Sat, 22 October 2005 at 1:34 PM
Oh I've done that too! I unchecked the bend option - I like simple solutions.