Forum: Poser - OFFICIAL


Subject: "locking" upper body while creating a walk path sequence....possible??

bodi opened this issue on Oct 25, 2005 ยท 10 posts


bodi posted Tue, 25 October 2005 at 5:42 AM

is it possible to "lock" part of a figure, say the upper body (chest,shoulders, arms, neck) , then using a walk animation sequence, or walk designer, w/out screwing up the upper body. im trying to have "mike" figure holding a gun in the "ready to fire" position as hes going around a corner, similar (hopefully) to army search/ clear sequence. i have the whole arms / gun /shoulders /head thing set where i want them but do not want them to really change as he is walking. another example could be simular to a waiter carrying a tray with a platter w/ dishes on it, the upper body has little or no swivel, or bending occuring while the lower body goes through the motion of the walk..........somebody help! thanks, bodi