Ghostofmacbeth opened this issue on Oct 28, 2005 ยท 7 posts
Ghostofmacbeth posted Fri, 28 October 2005 at 10:44 PM
I seem to be the only person experiencing this but it is driving me nuts. Everytime I create anything in the material room and leave it or leave the program it seems to like to duplicate nodes and leave some disconnected. I load a diffuse texture in via image map .. It comes in as "Image_Map" or something like that. I close the program after saving and it is disconnected and "Color_Map" is in it's place (or soemthing like that name wise, I am bleary from editing the same texture five times just to have it mess up). The same thing happens with the bump map but it is normally my original that is linked and the extra "Bump_Map" is floating. The problem is that infects the P6 Mat poses too if I use them. Even without leaving the MAT room or poser. It also likes to randomly link the specular map to the diffuse, keep textures I haven't used in forever etc .... Any ideas? Any ideas on how to get around it other than editing the nine pages of code in a text editor per material zone to try and figure out which is good and what is garbage. Thanks in advance