AgentSmith opened this issue on Nov 07, 2005 ยท 80 posts
AgentSmith posted Mon, 07 November 2005 at 8:53 PM
Attached Link: http://www.maxwellrender.com/
From their website.I know there have been a few scant sentences about Maxwell making a Bryce plugin, but just to (I guess) officially notify the masses of the forum...
AgentSmith
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UVDan posted Mon, 07 November 2005 at 9:06 PM Forum Moderator
Woooohoooo if ya got the ducats!!!
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arms!!
sackrat posted Mon, 07 November 2005 at 9:06 PM
Hoozah ! WooHoo ! Hot Damn ! And some other explitives that will go unmentioned here.
"Any club that would have me as a member is probably not worth joining" -Groucho Marx
AgentSmith posted Mon, 07 November 2005 at 10:10 PM
Plug-ins for freeware renderers cannot be too far behind, I would hope.... AS
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Incarnadine posted Mon, 07 November 2005 at 11:09 PM
The only render engine that is slower (so far) than Bryce's (grin). It can do some wonderful things but it takes time. (based on discussions/results in the C4D forum/CGTalk Cinema forum).
Pass no temptation lightly by, for one never knows when it may pass again!
AgentSmith posted Mon, 07 November 2005 at 11:36 PM
Attached Link: Caustics
Yup. Not to say they aren't beautiful renders, they absolutely are. LOVE the caustics in that body of water render. Yet, as with Bryce's engine, they are VERY accurate renders from what I am reading. Accuracy comes with a price. The price of patience, lol. But, no matter. This is great news, and a great stepping stone for Bryce's progress. AS
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foleypro posted Tue, 08 November 2005 at 12:14 AM
You guys actually Believe this...? The only way they can make a Plugin is by Decompiling the Bryce code...Which I think is slightly illegal unless DAZ has given them the SDK... I for one hope this is true..But very hard to Believe...For some reason another rendering Project comes to mind,And I think everybody reamed him a NEW ahole for even mentioning that one...
Erlik posted Tue, 08 November 2005 at 2:18 AM
It's the only renderer slower than Bryce, too. :-)
-- erlik
AgentSmith posted Tue, 08 November 2005 at 2:28 AM
I don't know...looks like there is a plan to me, maybe it's just on paper right now, but it looks like something is brewing over at the Maxwell House...
AS
Message edited on: 11/08/2005 02:29
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Gog posted Tue, 08 November 2005 at 3:49 AM
Problem that springs to mind for me is cost, many brycers use it as it's cheap for it's abilities, how many are going to shell out $1000 (full release price) for a plugin to get a slower renderer? (even if it's output is fantastic)
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FranOnTheEdge posted Tue, 08 November 2005 at 3:58 AM
How much??????? Yipes!
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
AgentSmith posted Tue, 08 November 2005 at 4:32 AM
Yeah, I know, huh? But, like I said, a stepping stone (to greater and better things) AS
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Rochr posted Tue, 08 November 2005 at 5:23 AM
Hopefully, if its really released to Bryce, it will be far better to use than it is with Cinema4D. Its awkvard as hell to work with, and they will have to work a LOT with it, for me to think it was money well spent. :) On the other hand, the render part is easy to the extreme(and slow), and you can switch plugin to whatever program youre running. And it really can produce superb quality renders.
Rudolf Herczog
Digital Artist
www.rochr.com
AgentSmith posted Tue, 08 November 2005 at 5:58 AM
Hey, Rochr, IF you know 3rd party renderers at all, what would be your (or anyone elses) opinion on any decent freeware renderers that Bryce could be plugged into? (in the hopeful future) AS
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Gog posted Tue, 08 November 2005 at 6:49 AM
In the future the openf/x might be one to consider, PoV might also be a good one.
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FranOnTheEdge posted Tue, 08 November 2005 at 6:57 AM
AS#12 Yeah, but that's a heck of a lot of money for a lump of rock, especially when you don't even know if you want to cross the stream. And for the second stepping stone - I bet that ain't free - so they'll want even more money from you.
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
AgentSmith posted Tue, 08 November 2005 at 7:18 AM
Ah, what I tried to mean was, at the very least SOMETHING was being done in the name of Bryce. And, hopefully I'm hoping we will see an opening up of Bryce 5.5/6.0 for WIDESPREAD plugin development. Whether that be for; External renderers Tree Lab vegetation add-ons Vegetaion wind animators Terrain Lab animatable ocean waves Meta Primitives Object Export Poly Editor Oh...do NOT get me started....;oD AS
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Gog posted Tue, 08 November 2005 at 7:56 AM
Particles, Combustion, Hair/fur plugin for that poly editor.....
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Rochr posted Tue, 08 November 2005 at 11:14 AM
AS, Theres a lot of good freeware renderers, such as Yafray, 3Delight, Aqsis etc which can already render out scenes for numerous programs in the form of plugins. But for Bryce, i think the crucial part would be to have a renderer that is very easy to use. Right now, Maxwell isnt there just yet, but its still in the development stages. Once theyve cleaned up the software and its working as its supposed to, it will be almost as easy as rendering something in Bryce. Youll pretty much only need to select a physical sky, the timeframe you want, and press render.
Rudolf Herczog
Digital Artist
www.rochr.com
foleypro posted Tue, 08 November 2005 at 11:18 AM
Low Poly Modeler. Game Exports. Opening up Bryce would be a Very good thing for Plugin Developement.Just like they are doing for DS.
Erlik posted Tue, 08 November 2005 at 12:14 PM
DAZ already used 3Delight in Studio, so I think it wouldn't need much to get a license to use it Bryce. Shader plugins.
-- erlik
pumecobann posted Tue, 08 November 2005 at 1:47 PM
I'm with foleypro on this: I find it hard to believe.
Interesting though, and I'm curious to see exactly HOW they interface this renderer with Bryce.
Len.
The wait can be horrific, but the outcome can be worse - pumeco 2006
Rochr posted Tue, 08 November 2005 at 2:04 PM
I believe it would be extremely folish from DAZs part, not to take advantage of this. That is, if they havent already made some deal with Next Limit. As for the interface, i can imagine it could work like the one in Cinema. Once youve built your scene, you access the renderer from the plugins menu, and it opens up in a new window. You select a camera, make your settings, and the renderer opens up another one, where you can see the render in progress.
Rudolf Herczog
Digital Artist
www.rochr.com
AgentSmith posted Tue, 08 November 2005 at 5:04 PM
Yup, Studio already uses 3Delight, I would think that would be a bit of a slam dunk for Daz to implement it for Bryce (or, at least to get the license to go ahead with it) We are so close to have Displacement maps in Bryce its killin' me... (Studio already supports 16-bit displacements) AS
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AgentSmith posted Tue, 08 November 2005 at 5:06 PM
I'll check out those external renderers, Rochr (Yafray, 3Delight, Aqsis) AS
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foleypro posted Tue, 08 November 2005 at 5:15 PM
AS... Yes DS supports displacements and I do have a feeling in the next upgrade to Bryce and of course will include this option and a NEW rendering engine...But of course nothing more can be said until Daz comes out and says it... This Maxwell renderer for a Grand is ridiculous who on the HOBBY or even the Beggining Professional could afford this...? Companies with Multi Million dollar Paychecks would buy but then again maybe they wont until Bryce is capable of using Plugins...Hopefully soon..I have a very DEEP GUT feeling that,That is being worked on right now. I wont buy Maxwell I just Plain cant afford it,There are many work arounds for getting the Most out of Bryce...Just as yourself AS and then ask Rochr if that isnt true to the word,I havent been Published like both of you and I am not even in the same class as you two so....SPEAK up guys...Would you buy this rendering engine or stick with the basic Bryce renderer...?
danamo posted Tue, 08 November 2005 at 5:43 PM
Would love for all the features AS and others mentioned to be incorporated into Bryce, including a renderer that supports displacement. Wouldn't AS and pidjy have fun with that?!! Wouldn't we all? I couldn't realistically afford a Maxwell plug-in at its current projected price.
@Brian-don't be so modest; you know you're a Bryce god in your own right,lol.
Erlik posted Tue, 08 November 2005 at 6:32 PM
Oh, if they made a deal with Next Limit, then Real Flow, please... I swear I would learn it then. :-)
-- erlik
pumecobann posted Tue, 08 November 2005 at 6:38 PM
This thing looks impressive, but I'm wondering if maybe they've done a deal with DAZ. Maybe it's just produced by Maxwell for DAZ, allowing them to sell for a more realistic price - because I can't imagine many people willing to pay $500 for it.
I suppose people WILL buy it, but I don't think it'll be to the masses, not at that price.
@Rochr
I understood that Cinema4D thingummie, but Bryce isn't plug-in compatible, or even scriptable. How would they interface it with Bryce? ...can't wait to see how they interface this thing ;-)
The wait can be horrific, but the outcome can be worse - pumeco 2006
scotttucker3d posted Tue, 08 November 2005 at 7:04 PM
Bryce has had a plug-in architecture since 3.0 - but nobody ever wrote anything new for it until DAZ did with the turbo importer. Internally Meta used it a lot. Look at all the things in Bryce5/plugins - right now they are used for bringing in models and exporting out various immage formats. I am always around and lurking - but I needed to chime in on this one. I am with AS - maybe it will make others use the open door thats been there a long time. And yeah Maxwell is high-end - they would need to somehow price it around the current price of the entire Bryce 5 app. Who knows they might just for volume sales. There are really a lot of Bryce users out there. Scott
scotttucker3d posted Tue, 08 November 2005 at 7:06 PM
LOL - I mean image - typing too fast.
foleypro posted Tue, 08 November 2005 at 7:08 PM
Bryce is PLUGIN compatible... HELLLO DAz Studio is a Plugin...
foleypro posted Tue, 08 November 2005 at 7:10 PM
Yes I think the last Poll was that Bryce was the Most used 3D software out there with a Basic user base of 750,000+ users. Of course when That was said Bryce 5.5 was still a dream.
pumecobann posted Tue, 08 November 2005 at 7:39 PM
HELLO - lol yeah ok!
Perhaps I should have been more specific - Bryce's renderer is not plug-in replaceable as far as I'm aware. If it is then that's cool.
Bloody hell, PR/PRX at about $40-$60 is starting to look very reasonable isn't it :-D
Perfectly intergrated with Bryce ('cos it IS Bryce), looks just as good as Maxwell render (minus the caustics).
BTW, is it true that Maxwell release this in a months time?
Drac just told me, but it was waaay past his bed time so - is that correct - just one month? Len. (GET THE BEST - PRX)
The wait can be horrific, but the outcome can be worse - pumeco 2006
foleypro posted Tue, 08 November 2005 at 9:28 PM
Really...?
Wow now that is what I call Keeping it NDA.
Message edited on: 11/08/2005 21:33
Incarnadine posted Tue, 08 November 2005 at 9:42 PM
Not sure how late they are on the final cinema plugin release so take any dates with a HUGE grain of salt.
Pass no temptation lightly by, for one never knows when it may pass again!
foleypro posted Tue, 08 November 2005 at 10:06 PM
LOL Danamo...Only in my Minds Eye... Rock on Cranberries....
scotttucker3d posted Tue, 08 November 2005 at 11:23 PM
Yeah FoleyPro - Cranberries were a monster group when the plug-in architecture first came out for Bryce - hehe! They would probably bypass the texture editor entriely - that's what a lot of render plug-ins do. They would probably just let you use Bryce as the stage for your model and all the rest of the materials set up would be in Maxwell. Just a guess... Scott
AgentSmith posted Wed, 09 November 2005 at 3:19 AM
"BTW, is it true that Maxwell release this in a months time?" Release what in a months time? A way to plugin with Bryce? Never know. I don't. I kinda doubt it, but...? AS
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AgentSmith posted Wed, 09 November 2005 at 3:24 AM
Great external renderers are expensive. Look at Brazil; $250-$1200 Final Render for C4D; $700 Would I give $500 for Maxwell if I could use it for Bryce? I, myself at this point would say that yes, I would eventually find a way to make the $500 purchase, as I have been making some money with my Bryce now. Otherwise...no, probably not. And, no, never at $1,000, no matter what. Sorry Maxwell. AS
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AgentSmith posted Wed, 09 November 2005 at 3:28 AM
Well...only if I was making enough money Brycing, that I didn't have to work my real job...then a $1,000 investment...gulp...would be a good idea. Hey, sometime in 2006, I guarantee you I WILL be spending around $500 on just RAM for my PC, so there ya go... AS
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pumecobann posted Wed, 09 November 2005 at 4:57 AM
@AgentSmith
"Release what in a months time? A way to plugin with Bryce?"
Nah, I meant Maxwell for Bryce. I was talking to Drac yesterday, he mentioned how awesome it looked, so I suggested he should ask them if he could beta. Basically, I just got a "LOL - I doubt it, it's out in a month" - or something along those lines.
I dunno maybe I got it wrong, or like I said, it was waaay past his bed time so...
BTW, I've just upgraded this machine from 0.25-Gig to 1.25-Gig and for some reason, everyday Windows tasks seem slower than before, and any 3D-work just doesn't seem to have any better performance (just more RAM)...can't understand it.
Choked about that :-/
Len.
The wait can be horrific, but the outcome can be worse - pumeco 2006
Rochr posted Wed, 09 November 2005 at 5:23 AM
If the plugin for Bryce will come through, dont expect a release within at least 6 months or more. They still have a lot of work to do before Maxwell will behave as promised, for most of the programs. Foleypro, Well, i took a chance and bought Maxwell cheaper while it was still in the Alpha stage(which it still is as far as im concerned), but then im making money on my renders. If i were having this as an unpaid hobby alone, its doubtful that i would spend $1000 on a renderer. But then again, ive been stupid enough to spend $2500 on a car stereo once, so who knows... :) As for the quality, i can honestly say the i personally would not be able to achieve the same level of realism in an image with Bryce.
Rudolf Herczog
Digital Artist
www.rochr.com
pumecobann posted Wed, 09 November 2005 at 5:37 AM
OMG Rochr - that's some car stereo! What is it a Yamaha, Quad, Bang&Olufsen or something?
/me puts stocking over my head, and looks-up Rochr's car registration and address ;-)
Len
(Yep, they're definately paying this guy too much)
The wait can be horrific, but the outcome can be worse - pumeco 2006
maxxxmodelz posted Wed, 09 November 2005 at 5:39 AM
"IF you know 3rd party renderers at all, what would be your (or anyone elses) opinion on any decent freeware renderers that Bryce could be plugged into? (in the hopeful future)" Most of the best freeware renderers were mentioned above, but if I were a regular Bryce user, I'd push for getting a plugin to the Vray engine. They've already made one for Truespace 7 I believe, and one is in the works for Maya (if it's not already released). It started as a 3dsmax plugin. The benefit here is that Vray, unlike Maxwell, is very very fast at rendering GI, and raytracing. It may not be as physically accurate, but the results are top-notch, with highly impressive rendertime benchmarks. Production proven, it's also very easy to use compared to most other renderers in it's class (Brazil, FinalRender, etc.). The price is reasonable too... $800 for full version, and there's a free version (which is minus SSS and some other things) as well.
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
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GPU.
AgentSmith posted Wed, 09 November 2005 at 7:35 AM
$2,500 for a car stereo?! ..how fast does Bryce render in it? AS
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Erlik posted Wed, 09 November 2005 at 8:23 AM
Len, check Virtual memory. Try setting it as 1.5 times RAM for minimum and 3 times RAM as maximum value. $2500? My car wasn't worth that money!
-- erlik
Rochr posted Wed, 09 November 2005 at 10:43 AM
Vray would be my first choice of renderer if it were available for programs other than Max. Ive both heard and seen enough about it to drool. :) Pumeco, Alpine system with 6 internal speakers and a 15" closed-air sub in the trunk. Most of it is sold now, but i really miss that system. :(
Rudolf Herczog
Digital Artist
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pumecobann posted Wed, 09 November 2005 at 1:49 PM
@Erlik
Hey thank's, I'll try that when I finish online tonight. I have tried messing with VM - in fact I have it switched-off altogether right now, which is why I can't understand why everythings so slow. It shouldn't touch the Page-File, but my god, you can hear the hard-disk grinding away as if there's no tomorrow! I'll try what you said, but if it doesn't work, it looks like another re-format - lol
(BTW, I think SP2 has a lot to answer for - performance wise).
@Rochr
"Most of it is sold now, but i really miss that system. :("
Yeah, I bet you do :-) But look on the bright-side, at least your ears won't bleed now that the sub's gone!
Len.
(I wasn't really gonna steal Rochr's fancy stereo)
The wait can be horrific, but the outcome can be worse - pumeco 2006
Erlik posted Wed, 09 November 2005 at 2:52 PM
Attached Link: http://www.jamiahamdard.ac.in/CWIS/Help/Top_10_tips_for_troubleshooting.htm
What's at the link might help you. OTOH, do NOT switch VM off, under any circumstances. It won't make anything run faster, some programs need VM to work, and you may experience... right, slowdowns. :-) I don't say the system slowed down because you turned VM off, but it might certainly be that. Also, if you have any memory manager running, uninstall it.-- erlik
pumecobann posted Wed, 09 November 2005 at 7:13 PM
@Erlik
Thank's for the link, but I've kinda eliminated those causes from my suspects list already. However, I tried those settings you suggested, and I think there's an improvement! I'm still not satisfied with it though, and I still think SP2 has something to do with it as well.
About 2 months ago, I upgraded the system to have two removable drive-bays, and before I did that my system was like greased-lightening even without the extra RAM. But that was using SP1. So, I've decided to take advantage of the drives been removable, add another bay, and use SP1 on it for my Audio and 3D work (But no internet connection because SP1 ain't secure enough.) That way I can have secure internet on one drive with SP2, and the other drive for my work under SP1 for better performance. Only downside is I'm gonna have to sweet-talk Ableton and Yamaha into giving me yet another unlock-code for their software I use - lol
But thank's for that tip, I'll be sure to use it on the new installation :-)
Sorry, I'm going OT here...
AgentSmith, back to the Maxwell topic ...and... just incase you cough-up for it - and then decide you don't want it, I just want you to know that I'll be more than happy to give you $100 for it on the secondhand market :-D So, don't forget - I asked first!
Len.
(If I had $1000 to spare I would spend it on a new synth)
(One with loads of knobs, sliders, buttons and lights on it)
The wait can be horrific, but the outcome can be worse - pumeco 2006
AgentSmith posted Wed, 09 November 2005 at 11:53 PM
Lol, sure thing, all yours. Yeah, at this specific moment right now, a $1000 would have me max out my motherboard with 4Gb of memory, and a major upgrade on my video card. AS
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AgentSmith posted Wed, 09 November 2005 at 11:58 PM
Hey, btw, anyone going to the Maxwell website and looking at their gallery picture...BETTER than that is on their frontpage - it's a button entitled "Picture Of The Day". The pics there, kick the butts of the renders in the gallery. *note - when looking at the P.O.D., you can click ON the pic to get a high res version, that you can save. Just fyi. AS
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Erlik posted Thu, 10 November 2005 at 2:10 AM
Len, so your installation runs off a removable disk? That... looks suspiciously like your reason for slowdown. BTW, if you use a firewall and an antivirus, SP1 is pretty secure. I used that for quite a while and never got infected. I also use SP2 now and the system works normally. For my processor, P4 1.7, that is. :-) AS, the interiors are incredible, but the snake is not. Also, it almost looks like Maxwell doesn't use diffusion/ specularity/ and so on maps, because everything is so shiny and new.
-- erlik
Rayraz posted Thu, 10 November 2005 at 2:39 AM
maxwell 1.0 full price: $995 "unbiased render" sounds slow :P lol still... if it isn't slower then bryce's renderer.... and it does do GI and Caustics and such in relatively decent rendertimes.. it could be handy. If DAZ produces new versions fast enough to actually get a market of bryce users that can and want to pay such amounts of money for a plug-in renderer which might not even work with their existing object, sky and material library's (maxwell uses it's own special shaders or so I read... and it doesn't say it supports other shaders also..)
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skiwillgee posted Thu, 10 November 2005 at 9:39 AM
I for one could not afford a $1000 plug-in for a hobby, and no I don't have a $2500 car stereo either. It's hard enough not to be mega discouraged trying to squeeze out a comparitively descent pic without Photo Shop post work when viewing others on the gallery. If Daz cooperates and Maxwell renderer is part of the package, then it should be called Daz Infinite or something like that with it's own gallery/forum. I'll not bother other than an occassional viewing to see what the other half has. The pro's will have it but hobbyist can't follow. The huge user base and passionate beginners that post now on Bryce gallery (that no one ever looks at or seldom get encouragement) will be left with crayons while the rest have graduated to oils. (steps off soap box) Maybe I can sell one of my kids
Hawkfyr posted Thu, 10 November 2005 at 9:52 AM
We will never become that what we resent.
“The fact that no one understands you…Doesn’t make you an artist.”
pumecobann posted Thu, 10 November 2005 at 10:15 AM
@Erlik
Hell no, well not technically anyway. My hard-disks are removable, but they're the proper internal variety (they're not USB or anything). They're no different to standard drives, it's just that I can remove and swap them at will - because they're held in a kind of removable housing which slots in/out the front of the tower. It might seem like overkill, but there's no way I'd ever put my "work" drive on the internet, I owe the security not just to myself, but to others I do work for. Unfortunately, I won't use a laptop either 'cos I absolutely HATE those LCD/TFT screens big-time! (give me a decent CRT anyday.) So you see, whenever the property is left empty, I can't take a non-existent laptop with me, so my solution is to whip-out the removable-drive and take it with me ;-) Removable drives are a godsend, I tell ya!
@AgentSmith
4GB of RAM? - lol That's awesome, 'cos this little beastie can only acces 2GB at most if I remember correctly :-(
@Rayraz
Glad to see you make an appearance again. I was beginning to think you'd commited the ultimate sin, and ditched Bryce :-D
@EveryoneReadingThis
Worry not dear Brycers...it's gonna be OK!
PRX is what you need...
PRX is what will be...
PRX is ALMOST free...(well, compared to Maxwell anyway)
All my love,
pumey.
The wait can be horrific, but the outcome can be worse - pumeco 2006
pumecobann posted Thu, 10 November 2005 at 12:08 PM
I've just looked at the Maxwell gallery closely (I only saw the entrace images before).
I have to say I've changed my mind - those are some of the most accurate renders I've seen, if not THE most accurate. The only thing that concerns me is HOW intergrated it will be with Bryce. If I'd be able to render using the same Byce materials, nano-preview and plop-render with it, then yes...
That's a BIG yes, I will definately put money aside for it 'cos that is one AMAZING looking piece of render-wizardry. I was particularly impressed by those "Physical-Sky" renders, after what I've been upto lately, I knew EXACTLY what I was looking for in those images, and they really are f*ckin' kick-ass I have to say 8-)
I just REALLY hope they intergrate it well, otherwise it won't be like using Bryce - (fingers crossed they do it well).
Len.
(VERY excited)
The wait can be horrific, but the outcome can be worse - pumeco 2006
FranOnTheEdge posted Thu, 10 November 2005 at 3:57 PM
Dear pumey... LOL! What the heck is PRX?
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
pumecobann posted Thu, 10 November 2005 at 4:44 PM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=1822731
PRX = PRO-RENDER-XTREMEMethinks FranOnTheEdge is quite new here...
...or...
She's been living on another planet over the last year or so ;-)
Check the attached link when you've got a spare couple of hours. It's over 200 posts long now (as you'll see from master drawbridgep's excitement in the 200th post). It's one of those threads that has an habit of springing to life every so often - dunno why :-D
Len.
(I wonder who'll be 300th)
The wait can be horrific, but the outcome can be worse - pumeco 2006
Gog posted Fri, 11 November 2005 at 3:59 AM
Attached Link: http://www.gimp.org/
@skiwillgee I'm still on pshop 4 due to lack of fundage so I have other packages as well. You may want to consider GIMP (Gnu Image Manipulation Package) it's open source and is available for the win platform as well as Linux - it has many 'pro' features and I can thoroughly recommend it.----------
Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
AgentSmith posted Fri, 11 November 2005 at 5:00 AM
4Gb of ram - the OS uses 2Gb, and the software uses 2Gb. Also, I have a 64-bit cpu, and will be upgrading to the 64-bit OS. The extra ram is mostly to be able to model multi-million poly meshes in ZBrush. AS
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when I wanted to be what I am now"
AgentSmith posted Fri, 11 November 2005 at 5:04 AM
Wow....Pumeco's Pro Render. I didn't know that was still on the burner(?) As always, would be interesting to see it one day for real. Hope Bryce 6.0 doesn't beat you to the punch...;o) AS
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pumecobann posted Fri, 11 November 2005 at 5:52 AM
AgentSmith, Oh yee of little faith ;-)
Nah seriously, I figured it ought to be released for the Brycers - the work would've been for nothing otherwise.
I'll release it before christmas (100% Guarantee). I'm hoping i'll earn something from it, but if folk decide to rip me off there's nothing I can do about it so...
...yeah, either way :-)
BTW, 'bout that RAM, how would I go about dividing my RAM for use by individual app's like that?
Len.
The wait can be horrific, but the outcome can be worse - pumeco 2006
AgentSmith posted Fri, 11 November 2005 at 6:28 AM
I don't have any knowledge of being able to divide up RAM. But, after talking to the ZBrush users for some time about RAM, and whgat could actually be taken advantage of, it seems that's the natural split it comes down to (2gb/2gb), when using a program that canNOT take advantage of 64-bit cpu and 64-bit OS. Once a program can take advantage of it, the amount of RAM that the program can take command of is absolutely ridiculous. Both ZBrushers, who are weeks away from a new version, and of course Brycers (B6.0) want all the new types of cpu support. (dual, hyper, multiple, 64-bit, etc) AS
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FranOnTheEdge posted Fri, 11 November 2005 at 7:01 AM
Oh is there news about Bryce 6.0? Displacement mapping???
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
pumecobann posted Fri, 11 November 2005 at 7:01 AM
Ah, damn, I was thinking maybe I'd be able to force certain apps to use ONLY physical RAM and not touch the Page-File.
Mines only a 2.6 Celeron, so I don't have HT or any of that stuff, but ZBrush can still handle really high poly stuff on it. I'm really impressed with ZBrush - and can't wait for 2.5!
Len.
The wait can be horrific, but the outcome can be worse - pumeco 2006
AgentSmith posted Fri, 11 November 2005 at 7:15 AM
Attached Link: http://www.tomshardware.com/storage/20050907/gigabyte_iram-01.html
Strange you mention that. I'm looking into getting a add-on card that holds physical DDR ram on it...as far as the OS is concerned, it will be seen as another hard drive. You can specify that your virtual memory be kept on that "drive"...which equals a blazing fast 4Gb page file. It's called i-RAM. Just still looking at it...it still has room to get better and faster. AS
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AgentSmith posted Fri, 11 November 2005 at 7:17 AM
I witnessed Pixelogic at Siggraph 2005 scuplting with ZBrush on an 18 million polygon, wrinkled old man. This was with the new version coming out, v2.5 It looks quite amazing in many ways. AS
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Gog posted Fri, 11 November 2005 at 7:24 AM
The 2g split for OS/apps is a windoze thing, the 2k3 server and the top version of 2k server don't have the split, nor does the 64bit version of any of the OS choices unless its treaing an application in a legacy mode.
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Toolset: Blender, GIMP, Indigo Render, LuxRender, TopMod, Knotplot, Ivy Gen, Plant Studio.
AgentSmith posted Fri, 11 November 2005 at 7:25 AM
Yes, Bryce 6.0 It's a-gonna happen. I was talking to DAZ staff about it at Siggraph back in August. They're even thinking forward to Bryce 7.0 Displacements? It's been at the front of every conversation I've had with DAZ. Just have to wait and see. ;o) AS
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pumecobann posted Fri, 11 November 2005 at 7:48 AM
Thanks for the link AS, yeah, it sure looks looks like a good idea, but I'd keep an eye on it's development for a while first I think - see how others get along with it.
ZBrush:
18 Million polys? - Oh my god!
You could create one unbelievable virtual-babe with that sorta poly-count - and be able to use displacement mapping for EVERY detail :-P
Len.
The wait can be horrific, but the outcome can be worse - pumeco 2006
FranOnTheEdge posted Fri, 11 November 2005 at 8:50 AM
I find the mention of Bryce 7 and displacement in the same message - disturbing...
I mean please? oh Pulease??? let it be in Bryce6.0
(attitude of ferverent prayer)
Message edited on: 11/11/2005 08:50
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
Erlik posted Fri, 11 November 2005 at 11:33 AM
Mebbe my mind is going, but I seem to remember something like that iRAM (ick!) from the old days of the early Nineties. There used to be expansion boards for RAM. EISA, or somthing similarly abandoned, IIRC. As to the 18 million... I tried Vue Infinite. The great scene by Eran Dinur (cliff and jungle) has something like 3 billion polys on my computer. On its site, E-on says 72 billion. Nevertheless, it's billions, even if they are just instanced. That's the way to go. Citius, altius, fortius. :-)
-- erlik
AgentSmith posted Fri, 11 November 2005 at 4:11 PM
Pumeco; Zbrush Oh, yes! And the new automatic uvmapping it can do, and the ridiculously easy rigging. It's all very exciting. ;o) Fran; I didn't say what version we would get displacement, lol. I just wanted to mention B7, so people would know that DAZ is into Bryce for the long haul. Erlik; I'm not completely versed in Vue 5 Inf., but yup, I believe a big part of having 'billions' of polys in those scenes in through 3D instancing (vegetation), and the fact that if you took all the terrains in their scenes, converted them from displacement maps into true polygonal meshes, then yeah, billions. But, trust me, I'm not knocking it! We were chanting instancing and displacements for Bryce to Corel... AS
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FranOnTheEdge posted Fri, 11 November 2005 at 5:06 PM
AS, I know you didn't actually say which version would have displacement - that's the trouble. gg You're an awful tease!
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
AgentSmith posted Fri, 11 November 2005 at 5:46 PM
Sorry, I try not to be on this subbject. I can only say so much. And, only know so much, lol. AS
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FranOnTheEdge posted Sat, 12 November 2005 at 2:44 AM
I know. You're rotten you are! Lol!
Measure
your mind's height
by the shade it casts.
Robert Browning (Paracelsus)
madmax_br5 posted Sun, 13 November 2005 at 11:37 PM
"And, hopefully I'm hoping we will see an opening up of Bryce 5.5/6.0 for WIDESPREAD plugin development. Whether that be for; External renderers Tree Lab vegetation add-ons Vegetaion wind animators Terrain Lab animatable ocean waves Meta Primitives Object Export Poly Editor Oh...do NOT get me started....;oD" Don't get ME started hehehe Maxwell looks cool and it has my name :) I'll try to get an educational license for $200 or so seems reasonable.