Could someone please post a tutorial on how to make a flattened out UVmap of a four legged animal please? Specifically, what they are somehow able to do is make a planar Y Axis UV map of an animal with four legs flattened out and also stitched together to get a seamless texture. I see people doing this and I don't know how they are doing it. I've tried UVmapper,BodyPaint,DeepUV but I still can't duplicate this output. There is some trick I'm not finding on my own and I need to know exactly how people are making these. Thanks ScottA