operaguy opened this issue on Nov 20, 2005 ยท 14 posts
operaguy posted Sun, 20 November 2005 at 3:20 AM
I wonder why Poser does not store the render time as you are working along and make it available? Seems an obvious feature.
I end up using pen and paper to write down times and then ACTUAL DO ARITHMETIC to calc render time. How's that for old school?
How do you all track render times?
I wish you could (optionally) have Poser time the render and display the time in hrs/min/sec on each saved render in the "saved renders slider thingie".
::::: Opera :::::
Message edited on: 11/20/2005 03:22
starmage posted Sun, 20 November 2005 at 3:29 AM
Ermmmm And what do you use that info for? (this might seem like a dumb question but render time seems very unimporant for me unless u r trying to show off your hardware of measure something)
Only your mind limits yourImagination. Let it free.
operaguy posted Sun, 20 November 2005 at 3:42 AM
Render time is hyper critically import for an animator. Every second counts when you have to render 180,000 frames. ::::: Opera :::::
xantor posted Sun, 20 November 2005 at 3:51 AM
It would be good for the time of each frame and the total render time to be displayed.
starmage posted Sun, 20 November 2005 at 4:13 AM
Are we talking about an estimation of render time or a finished render time? If you Render as still images wouldn't render time be irrelevant?
Only your mind limits yourImagination. Let it free.
operaguy posted Sun, 20 November 2005 at 4:21 AM
finished render time. The work flow for an animator in Poser is to move the slider to a frame in your animation, get the pose correct, check all render settings, then render a single frame. Then, if you want to see how the exact same frame would look with more intense settings, such as min. shade and raytrace bounces, you change the setting and render again. Then, you can use the slider to compare the two. If the final render time for each example were displayed, it would help you decide if the extra intensity is worth the render time. From what I here, yes, rendering single frame only, render time is less important, although I understand some people have complex scenes that take 14 hours to render, I guess that COULD make a difference! ::::: Opera :::::
face_off posted Sun, 20 November 2005 at 7:46 AM
Attached Link: http://www.renderosity.com/messages.ez?Form.ShowMessage=2195618
There is a python script which displays the render time for you. See above link.Creator of PoserPhysics
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operaguy posted Sun, 20 November 2005 at 1:04 PM
WOW! Thanks one hundred billion. A small thing, but a nice tool. Works perfectly first time. Thanks ::::: Opera :::::
wolf359 posted Sun, 20 November 2005 at 1:31 PM
destro75 posted Sun, 20 November 2005 at 7:18 PM
I posted my Render_Buddy script in the thread right before this one, where the conversation started, in case anyone is interested. It shows a ton of info about the render as well, and saves it to a text file in the same folder with the render, in case you want to save that info.
Gareee posted Tue, 29 May 2007 at 9:41 PM
hmmm that poser timer utilitty link is broken..
Way too many people take way too many things way too seriously.
stewer posted Wed, 30 May 2007 at 2:35 AM
Attached Link: http://www.keindesign.de/stefan/poser/scripts/timedrender.py
Here's the render time script I'm using.Gareee posted Wed, 30 May 2007 at 5:38 AM
pjz99 posted Thu, 31 May 2007 at 8:20 AM