AceC opened this issue on Nov 24, 2005 ยท 7 posts
AceC posted Thu, 24 November 2005 at 9:56 PM
To combat this problem, I've developed a conforming figure to provide the dragon with a larger leading membrane. You can see it in action in the attached image... The dragons on the left are default, the ones on the right have my conforming figure attached.
So far I've observed the following issues:
-The texture I'm using is vaguely derived from the original, so I can't redistribute it :/
-The dragon has a tiny bit of membrane on the leading edge of the wings. My modeling tool didn't preserve scale during import/export, so I couldn't line up with the orignal exactly. This creates a flaw in some angles/lightings... I'll have to see how easy it is to remove the original membrane with the grouper.
-The original problem is reduced, but still not eliminated (see upper-right figure). Perhaps the wing-base needs to be widened?
Anyways, I'd appreciate any feedback I can get. How to fix the above issues, comments on whether or not this appears to be going in the right direction, etc.