Forum: Bryce


Subject: Thanks for the input.....

drawbridgep opened this issue on Dec 01, 2005 ยท 15 posts


drawbridgep posted Thu, 01 December 2005 at 10:23 PM

Attached Link: Bug

.....on my bug model.

Thanks for all the comments. I really appreciate it.

I'd like to address a few of the points that I've taken on board (and ignore a few of the others :-)

Unbalanced - OK, maybe it is. Although I'm pretty sure it would have clever enough computers to be able to compensate for being nose heavy. ANYWAY, I've added vents to the main engine that open when in hover mode to force some of the exhaust from the main engine downwards. The front engines still pivot and rotate for control, but the rear vents give a bit more stability.

The blue stuff - This is a faster than light ship, so I'm guessing it doesn't go on rocket fuel. It uses a combination of jets and rocket to get out of the atmosphere and then has a separate drive for FTL flight. It does have this drive ticking over and provides stability through the rear vents ;-) SO the blue stuff is really to show that something unusual is up with that. It's supposed to be like a plasma type thing. In any case, I've altered it slightly. Looks really good in a deep space scene, with few lights, since the plasma has 100% ambience.

Thrusters too big - Is that even possible? :-)

Scale - Claymor! Scale is in the eye of the beholder. It's designed to be a one man ship, but if people want it to be larger and a troop carrier, then that's fine. The cockpit does have a seat and controls and you just can't see it, but given the right angle, it would be easy to determine the scale.

Tone down trim. Yeah, done that.

As for buying Vue to solve problems in a Bryce render. No comment.

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Phillip Drawbridge
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