Lunedust opened this issue on Dec 02, 2005 ยท 14 posts
Lunedust posted Fri, 02 December 2005 at 6:28 AM
I'm another novice newly struggling with the complexity of Poser 6. I was wondering if a tutorial exists for changing aspects of materials, as soon as I see the word node I get discouraged lol. I'm trying to understand how to make clothes shine more or less, or to be partially transparent or reflective etc and I don't know if you can still do it even if the clothes use a bitmap for example. Also bitmaps can be added in many different places (diffuse color, Highlight, Ambient, Reflection, Bump or Transparency for example) and that makes things even more confusing. So even the simple Material room bewilders me. I don't grasp clearly notions like highlight size, applying textures to highlights etc I also don't know the purpose of Bump or displacement maps at all actually. Are there any beginners tutorials with examples somewhere to explain all these different notions and their effects ? Thanks in advance Lunedust