Jovial opened this issue on Dec 05, 2005 ยท 5 posts
Jovial posted Mon, 05 December 2005 at 3:45 PM
When Poser 6 will not render a complex scene, I tend to export it as a wavefront obj, pass it through PoseRay and render it in POV-Ray. Unfortunately, I often get jagged shadows (see green circles), banded chest shadows (see blue circles) and odd leg texture shading (see red circles).
Does anyone know what is going wrong and, more importantly, how to fix it? The post-work to fix all these little glitches takes quite a while and I'd love to know what the problem is.
I tried radiosity on the scene and it made a real mess with horrible dirty/noisy banded shading.
Scene was rendered at best quality (without radiosity) and antialiasing on. I had one parallel light - for the sunlight shadow, and a large area light with area light density of 9 and no shadows. I have seen this behaviour in quite a few renders from POV-Ray but I can't remember seeing it in Poser 5 or 6.
Thanks for any info you can offer.