shadownet opened this issue on Dec 11, 2005 ยท 39 posts
shadownet posted Sun, 11 December 2005 at 9:54 AM
shadownet posted Sun, 11 December 2005 at 9:59 AM
shadownet posted Sun, 11 December 2005 at 10:34 AM
shadownet posted Sun, 11 December 2005 at 10:43 AM
shadownet posted Sun, 11 December 2005 at 10:50 AM
shadownet posted Sun, 11 December 2005 at 10:58 AM
shadownet posted Sun, 11 December 2005 at 11:02 AM
kayjay97 posted Sun, 11 December 2005 at 11:05 AM
she is simply gorgeous!! When she will be out? How much will she be? I will be waiting in line :-)
In a world filled with causes for worry and
anxiety...
we need the peace of God standing guard over our hearts and
minds.
Jerry McCant
shadownet posted Sun, 11 December 2005 at 11:12 AM
Hi Kayjay, wow! really nice of you to say! Thanks. Savana should be out in a few days. As for the price. I had a really hard time there. For now I am thinking the set will sale for 14.99 But I am open to suggestions. :O)
messenger posted Sun, 11 December 2005 at 11:35 AM
Shes looking really good...I love the character and TMP did a great job on the texture ...
shadownet posted Sun, 11 December 2005 at 12:07 PM
Thanks! BTW, feel free to show off a few of your textures here or post a link to your PS page or store page when the set is ready. :O)
chromafolio posted Sun, 11 December 2005 at 12:29 PM
Excellent work Rob!
shadownet posted Sun, 11 December 2005 at 1:04 PM
Thanks! :O)
messenger posted Sun, 11 December 2005 at 1:26 PM
messenger posted Sun, 11 December 2005 at 1:27 PM
shadownet posted Sun, 11 December 2005 at 1:43 PM
The textures look fantastic! Love the hair styles too you used! I am limited on hair to try out, and have to admit those look great! Of course I have that big hair thing, probably heavily influenced by Raquel Welch in 1 Mil BC so the Celestial hair was a natural choice for me. That primal hair is awesome, might have to grab it! Not familar with the other one, but very nice.
messenger posted Sun, 11 December 2005 at 1:51 PM
The other hair is the renella freebie from the christmas freebie here at rendo.....and I too love the big hair type but I dont have the celestial hair..I may just have to pick it up ...
shadownet posted Sun, 11 December 2005 at 1:58 PM
Hehe, oh I do have the hair then! LOL I just have not had a chance to look at all the goodies I got this year! There were so many nice things!
Virtua36 posted Mon, 12 December 2005 at 7:25 AM
I love those morphability(does this word exist?) of the clothes,makes them extreme versatile.And Savana is a beauty,I'm looking forward to her release.:-)
shadownet posted Mon, 12 December 2005 at 8:26 AM
Hi Virtua, not sure if morphability is a word or not - but it's got a nice sound to it and it's a very nice thing to say about my clothing! Thanks! :O)
shadownet posted Mon, 12 December 2005 at 1:12 PM
I suppose it is true that many people only think of Poser clothing as just something to load into your scene and conform to the figure. They have come to expect the static look, the poke thru, few or no morphs to match the morphs in the base figure or to aid in posing the clothing more naturally.
Maybe these things do not matter to most folks. They matter to me, so I always put a lot of extra work into adjusting the jp settings in my clothings to get the best conforming possible. Each cr2 is customize - not robbed from another figure and called done.
Morphs are generally made in Poser with magnets so I can see exactly what the results will be as they are being made and tested. This helps to ensure morphs that work as they are intended. Not spawned from some other clothing or figure usings a utility to make clones. It does mean that many of the morphs are not always as simple to use as just turning the dial to 1 but for the creative among you, the morphs make it possible to pose the clothing in ways not normally possible in Poser!
Mesh is grouped with an eye toward how the base figure bends and moves and how the conforming clothing will bend and move with the figure. Often just a few polygons here or there can make all the difference in clothing that poses naturally with little or no poke thru and clothing that performs horribly. There are limits in Poser, but where possible I do my best to overcome them.
In general, it takes months, not weeks, for me to make a new store item. I do not rush it out. I rarely ever make back in sales what I put into it in way of work. But that is okay because what matters most is quality. Perhaps there are others who are more talented and do better faster. But I do my best and I take as long as is needed to make that so.
Perhaps these little things do not matter to every one, but if they matter to you. Then I am glad I do them!
jade_nyc posted Mon, 12 December 2005 at 9:11 PM
Wish there were more merchants who think the way that you do shadownet! Quality DOES take time. I already know from previous experience with other clothing you've made that your movement and poseability morphs are outstanding and I'm sure this set is no different.
shadownet posted Mon, 12 December 2005 at 9:53 PM
Hi Jade, thank you! To be honest, though, I think most merchants do think that way. Being first and foremost artist, I believe they would love to spend eons working on something. But if they are going to also be successful at this from a business standpoint they have to find a happy medium between time spent and money made. I too sometimes find myself thinking and feeling that way, particularly when sales seem poor after I just spent a lot of time on something. But at heart I'm less a businessman and more a craftsman. While its nice and even useful to make money off the stuff I sale, I'd probably do it even if I wasn't making money. Its just something I love to do. But I am fortunate to have a few folks out there willing to help support me at it. :O)
Arvanor posted Tue, 13 December 2005 at 2:12 AM
Nice set, Rob. This will sure land in my runtime. Will be the right set for some barbaric prehistoric beauties. I especially like the snow leopard texture for the clothing. Cheers Marko
If by my life or death I can protect you, I will!
shadownet posted Tue, 13 December 2005 at 10:21 AM
Thanks Marko! This is the BC bottom with the front and back flaps lengthen (using one of the morph dials). Used included hair magnet on hair but manually pose the magnet (took only a few seconds).
Actually I have a better Savana the Barbarian render in the works but the quick here shows how easy it is to change from cave girl or jungle girl to barbarian.
Also, even though the magnet and pose set is made for the Celestial hair, for those of you familar with the basics of using the magnets, you can easily adapt it to work on most figure based hair or even prop hair with just a little tweaking - and of course mileage may vary) :O)
Virtua36 posted Wed, 14 December 2005 at 5:46 AM
Muscles,I want muscles.;-) O.k.,there is a babarian morph,but I prefer the muscular1 morph set to 0,5 or so.:-)
shadownet posted Wed, 14 December 2005 at 8:22 AM
Take a look again at the second image I posted (top of thread) and at the one here. It shows a list of the V3 morphs for the clothing and you will see muscular 1 is there.
Not shown, but as most who know my clothing have come to expect, there are also some of my standard generic ajustment morphs as well. So the clothing can be made to fit a wide of body shapes fairly easily.
I also included an optional (DAZ body morphs required) pose injection preset that will load the musclular1 and tone morphs to V3. Since I am not big on bulking muscles, the values are set low by default, but you can easily beef them up with a turn of the dial. Then just adjust the coorisponding morphs in the clothing to around the same value so it fits.
Virtua36 posted Wed, 14 December 2005 at 11:08 AM
I've seen that already ;-). In my comment I meant I'd like to see a render of Savana as a babarian with the muscular morph set to 0.5.:-)
Message edited on: 12/14/2005 11:09
shadownet posted Wed, 14 December 2005 at 11:36 AM
Ah, my bad! Okay, I think I can do that. :O)
shadownet posted Thu, 15 December 2005 at 10:33 PM
Attached Link: http://www.renderosity.com/viewed.ez?galleryid=1114253
for Virtua36 - render took longer than I anticipated and did not turn out quite as I had planned. Savana with 0.5 muscular morph. Crop from larger image in gallery.Virtua36 posted Fri, 16 December 2005 at 2:22 AM
:-) That's the way I like it.A beautiful girl that can kick some ***.Thank you very much for showing me,how she looks like with that morph:-).I hope she'll be available soon.
shadownet posted Fri, 16 December 2005 at 8:04 AM
Kicking butt and
beelzebub, astaroth, bael, dagon, asmodeus.....
taking names (hehe)
In the store....
Maybe this weekend or first of next. Still in pending with R. Pretty good size package, plus they are testing the 2 texture add-on packs for the clothing so all 3 can be released at the same time. After all, without some goodies for her cave closet, Savana just wouldn't have a thing to wear! LOL!
Thanks o<}:o)))) ho ho ho
Virtua36 posted Fri, 16 December 2005 at 9:00 AM
She don't need clothes for the Nude Savana In A Temple With A Sword renders ;-) I'm glad she has something to wear,'cause I find it a little strange for a heroine to go naked into a fight,but maybe that's just me.:-D
shadownet posted Fri, 16 December 2005 at 9:19 AM
True, but temples are suppose to be sancuary so no fighting allowed - just like in Highlander. hehe. Yeah, I find it a bit odd myself. Course celt men use to paint themselves blue and fight naked. Er, I think they painted themselves blue - it might have been just been they were really really cold! :O)
Virtua36 posted Fri, 16 December 2005 at 10:18 AM
Especially this time of year.:-D
messenger posted Fri, 16 December 2005 at 10:30 AM
actually you are right about the blue ...they used a dye called woad from a plant but they were not naked...they actually wore clothes. But the color of their skin was supposed to scare off their enemies and it must have worked because they usually won their battles and as a result never did get taken over by the romans or anyone else that tried to take over the united kingdom...I know a little bit about this seeing that is where I am from ...heheh
shadownet posted Sat, 17 December 2005 at 6:35 PM
I know they terrified the romans - whatever they did! It also never made any sense to me that they fought naked. So that is good to know. I had heard the term Woad used before and had completely forgotten they were often called Woads. I have celtic ancesory and have always been intrigued/fascinated by the celts as far as what little I know (recall) from history and have seen in movies, etc. Whenever I hear celtic music or see scenes and landscapes of the countryside. It just seems so strangely familiar. :O)
shadownet posted Sun, 18 December 2005 at 1:38 PM
Attached Link: http://market.renderosity.com/softgood.ez?ViewSoftgood=42944
Savana (and add-on items) are now in the Marketplace!messenger posted Sun, 18 December 2005 at 1:50 PM
Attached Link: http://market.renderosity.com/softgood.ez?ViewSoftgood=42931
hurrah...you can get my Fabulous Skins for Savana at this link