Forum: Poser - OFFICIAL


Subject: Manipulating .3DS models in poser

DaQuestioner opened this issue on Dec 12, 2005 ยท 10 posts


DaQuestioner posted Mon, 12 December 2005 at 11:57 AM

I'm thinking of importing a 3Ds model into Poser (Poser 6 to be exact). Question is, if the 3Ds model has "morphs" (or whatever they're called in 3ds language), will I be able to maniuplate these morphs in Poser6? Thanks.


randym77 posted Mon, 12 December 2005 at 12:21 PM

No. I don't think 3ds models can have morphs.


pixelwks posted Mon, 12 December 2005 at 12:51 PM

Randym77 is correct. 3ds files carry only the mesh and face normal information. They can also have material and uv mapping info as well.


Little_Dragon posted Mon, 12 December 2005 at 12:52 PM

You must load the morphs into the prop manually, through Poser's Object menu. They'll need to be in Wavefront OBJ format.



xantor posted Mon, 12 December 2005 at 1:25 PM

Some 3ds objects have animation in them but that can`t be imported into poser either, the only program that I have seen that can import 3ds animations is cinema 4d.


pakled posted Mon, 12 December 2005 at 1:55 PM

Attached Link: http://www.wings3d.com

there's any number of ways to convert .3ds into .obj format Here's one..and in the interest of fairness..;) Blender at Blender.org Crossroads at..uh..dang..it's out there. These things always hit me when I don't have my database handy...;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Little_Dragon posted Mon, 12 December 2005 at 3:53 PM

Just memorise them, like I do. Crossroads 3D



DaQuestioner posted Mon, 12 December 2005 at 4:00 PM

Thanks for the help!


pakled posted Mon, 12 December 2005 at 6:55 PM

thanks, Little Dragon..but me brain is full..;)

I wish I'd said that.. The Staircase Wit

anahl nathrak uth vas betude doth yel dyenvey..;)


Countach posted Tue, 13 December 2005 at 10:23 PM

Attached Link: http://mysite.verizon.net/sfg0000/

Poseray converts any 3d file type (that I know of) into .obj. It preserves the mapping and its free, too.