Forum: Bryce


Subject: Far from photorealism...

Slakker opened this issue on Dec 13, 2005 ยท 3 posts


Slakker posted Tue, 13 December 2005 at 4:12 PM

But someday i would really love to be able to achieve it... I've only just started this piece, and i'm looking for tips on how to improve the verisimilitude. Textures are all real basic, so i know they need work...i really want some suggestions on this one.

danamo posted Tue, 13 December 2005 at 6:18 PM

If it were me, I'd probably cheat and skip over to WOB and D/L Drac's "Top Render" scene and analyze it to see how he does it.


garryts posted Wed, 14 December 2005 at 1:19 PM

Yep... Lighting and textures are key... Drac's 'top render' is a good place to start - its essentially a light rig for simulated radiosity. There are others about: http://www.users.globalnet.co.uk/~rodv/semidome/ ...and here's an explanation of how it works: http://www.afn.org/~afn07395/Radsimtut/radiosity.htm Garry