Here is another issue worthmentionning. I am curious to hear if anyone has encountered the same behavior. I loaded a pz3 file with Native import. The file imported correctly except for the pose, which was lost once again. I turned on OpenGL preview and set the display mode to Textured. Now, each time I click on the skin of the character (to select a part of the skeleton for example), the textures start cycling throughout the whole character. Here is an example of the result after a few clicks. I found the same behavior with V3 so far... I haven't tried other models.