prinzeugen12 opened this issue on Dec 15, 2005 ยท 18 posts
prinzeugen12 posted Thu, 15 December 2005 at 1:19 PM
As this is a hobby and I do pin-up /fantasy artwork in poser/Vue I have always wished that there was a plug-in or upgrade that would allow you to have the models breast react in a realistic way to cloths or her arms/hands..No doubt in max or lightwave this may be possible . This can be done to some extent post work wise in photoshop but still.. I know Im asking for to much but this would open up many possibilities.. Any thought out there?? poser 7.0 perhaps?? I saw a large giantess pic that was obviously Victoria that this effect had been accoplished but Im sure it wasnt a poser render..
operaguy posted Thu, 15 December 2005 at 1:29 PM
for individual images? You ought to be able to move clothes and flesh around in any way you wish with the help of onboard morphs or magnets. I don't see why you'd need an outside program. for animation....I believe Ockham has a "jiggle" python script, and frankly realistic breast sway can be keyframed. perhaps if you clarified and/or posted an image for what you are shooting for. ::::: Opera ::::
maxxxmodelz posted Thu, 15 December 2005 at 1:31 PM
Maybe I don't understand what you're saying, but couldn't you just use morphs or magnets to get the character's "soft tissue" parts to move the way you want them to?
I think what you are referring to in Max or Lightwave is SoftBody Dynamics (or Flex Dynamics), which is certainly useful for animation purposes - to get automatic secondary motion on those body parts - but it's really just overkill for still images, when the same end result could be had with just some manual dialing of morphs or maneuvering of magnets. No? Edit: Looks like Operaguy beat me to it. ;-)
Message edited on: 12/15/2005 13:32
Tools : 3dsmax 2015, Daz Studio 4.6, PoserPro 2012, Blender
v2.74
System: Pentium QuadCore i7, under Win 8, GeForce GTX 780 / 2GB
GPU.
operaguy posted Thu, 15 December 2005 at 1:34 PM
HI Greg, what a delightful crosspost on such a delightful subject!
vladster posted Thu, 15 December 2005 at 1:35 PM
Attached Link: http://market.renderosity.com/softgood.ez?ViewSoftgood=33884
If you don't want to make your own morphs, you might try this prebuilt system by Posermaticmodus0 posted Thu, 15 December 2005 at 3:09 PM
There's also a tutorial on the web somewhere for clothifying the breasts to allow for "soft" deformation, like when they're being cupped. Although it's probably easier to do that with magnets, as you could easily transfer them to morphs for use in other programs. Now I've got the idea to do a gratuitous shot of a woman resting her breasts on a table, made to look good via magnets.
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If you're joking that's just cruel, but if you're being sarcastic, that's even worse.
operaguy posted Thu, 15 December 2005 at 3:28 PM
Yes, this thread lacks images and animations. Lets see how many could get posted before the thread gets locked. Maybe I can find that Ockham jiggle script.... ::: og :::
JenX posted Thu, 15 December 2005 at 7:16 PM
lol, just tag your posts with the nudity flag, and no "racy" images, and y'all will be fine ;)
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modus0 posted Thu, 15 December 2005 at 7:29 PM
I was meaning for my gallery. lol.
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If you're joking that's just cruel, but if you're being sarcastic, that's even worse.
JenX posted Thu, 15 December 2005 at 7:47 PM
Ok, well, just keep 'em within the TOS, and you'll be a-ok ;)
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modus0 posted Thu, 15 December 2005 at 8:02 PM
Definitely. Unless table-breast contact is against the TOS?
________________________________________________________________
If you're joking that's just cruel, but if you're being sarcastic, that's even worse.
JenX posted Thu, 15 December 2005 at 8:09 PM
probably not, but, if you ever have a question,you could always email the image to one of the staff members, and we could review it for you before you post it ;) edit We'd actually prefer it that way ;) It sucks to have to remove images.
Message edited on: 12/15/2005 20:10
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Knowledge is knowing a tomato is a fruit. Wisdom is not putting it
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modus0 posted Thu, 15 December 2005 at 8:12 PM
Gotcha. :)
________________________________________________________________
If you're joking that's just cruel, but if you're being sarcastic, that's even worse.
operaguy posted Thu, 15 December 2005 at 8:37 PM
Attached Link: http://www.eurus.dti.ne.jp/~masasi/Service/indexE.html
for myself, i was being faceious, but a question.... has anyone ever tried to use the PAE system from Yamoto? suposedly you run an animation in his program and it gives you back a new BVH with overshoot, ease-in/ease-out, jiggle, etc. Warning, this is deeply mysterious software from an ancient land. ::::: Opera :::::Miss Nancy posted Thu, 15 December 2005 at 9:36 PM
I'd also like to see some example images here. magnets that act in a smooth manner over a large surface area are easy enough, but operations that produce dimples, finger depressions or flat areas are more difficult. it reminds me of the article in this week's "economist" regarding 3d movie production - the conventional wisdom is that it's much easier, less expensive and far more realistic to do things like this with live humans than with 3d models.
duanemoody posted Thu, 15 December 2005 at 10:20 PM
Attached Link: Squeeze/dimple breast morphs made easy
"magnets that act in a smooth manner over a large surface area are easy enough, but operations that produce dimples, finger depressions or flat areas are more difficult."Geez, I wish I'd thought of something like that two years ago.
Oh, wait, I did. `B^)
AntoniaTiger posted Fri, 16 December 2005 at 7:32 PM
It's probably true that real people cost less, but for some sort of image it may be a little time consuming to find a real person willing to do that which you want to show. Even on that den of depravity known as the Internet. Which explains certain Poser sites it is not compatible with the TOS to name. Mostly filled with awkwardly-posed Vickies with the same expressionless face. Personally, I reckon that even the pictures of real humans can look a little contrived.
PabloS posted Fri, 16 December 2005 at 7:55 PM
~bookmark~