RCT opened this issue on Dec 22, 2005 ยท 9 posts
RCT posted Thu, 22 December 2005 at 9:34 AM
zollster posted Thu, 22 December 2005 at 12:52 PM
i would guess at ambient occlussion check your lights properties and fiddle with the ao or turn it off altogether.
xantor posted Thu, 22 December 2005 at 2:11 PM
It looks like the bump maps are too strong, if you make the strength of the bump maps a much lower number they should work ok.
RCT posted Thu, 22 December 2005 at 2:54 PM
Ambient is set to zero. The bump maps are currently set to 10%; I'll try it lower and see what happens. But I did like the effect of a strong bump map. I don't understand why it's only happening in these areas and not all over though.
xantor posted Thu, 22 December 2005 at 3:09 PM
The body has the effect as well.
DigitalDreamer posted Thu, 22 December 2005 at 3:33 PM
I've also found that with most textures, it's better to set Firefly to Manual settings - I start with the above, and alter as necessary. I have 1.5 gig of RAM, so a bucket size of 64 is kewl; machines with less RAM may want it set to 32.
Hope that helps
DD
Message edited on: 12/22/2005 15:35
cwsatl429 posted Thu, 22 December 2005 at 4:16 PM
Is your Bump map a .jpeg image or is it a .bum image that Poser 4 uses?
I have noticed that sometimes if you use the Poser 4 .bum image as a bump map in Poser 6 or 5 it looks similar to this. If your bump map is a .bum image, try just using the bump .jpeg image instead and see if it still gives you the same result.
I hope what I wrote makes senses... :)
pteryx posted Thu, 22 December 2005 at 6:46 PM
Poser 6 renders bump/displacement settings with much more 'force' than P5 did; trying lower settings is a good idea. For human skin, I end up with settings in the .0025 range, but "your results may vary". The blacking appears to be due to a too-high setting on the ambient occlusion bias (either in the lighting or a material node).
RCT posted Thu, 22 December 2005 at 7:20 PM
Thanks for all these suggestions; I'll try them out in turn and let you know what happens. The bump maps are jpegs though. The ambient occlusion; is it the same as the Ambient dials, as I can't see any controls with the word 'occlusion' on them?