Hi all, I'm still a newbie to blender and this forum really. I just re-downloaded blender again a few monts ago after trying really earlier versions a few years back. I must say its come a long way since then. Anyway, After diong a few tutorials (mainly the dolphin one) I decided to try my hand at something original with the limited knowlege of features I had gained. And in the process managed to learn a good deal more. The render above is the result. I used the lattice deformation technique to mold a nurbs sphere into the shape of the fish. I then converted it to a mesh and pushed verts around and extruded some fins. I 'filleted' the thing in half and tried to mirror it and thats where my problems began. Granted it looks pretty good as it is but but has some ugly geometry. I had planned to post a screendump of the edit mode windows showing the mesh details but something glitched and the program crashed or loked up and it was lost along with all of thework done extruding the tail dorsal and anal fins. Oh well, luckily I'm not terribly attached to this fish. Now, armed mainly with information on what NOT to do, I'm hoping that a rework of the project will grant better results. I'd like to get better detail around the mouth and gills and try to reproduce an actual fish from nature with reference photo's and texture it with the goal toward realism. just thought I'd share where I'm at. later. Chewie