Tucan-Tiki opened this issue on Jan 05, 2006 ยท 2 posts
Tucan-Tiki posted Thu, 05 January 2006 at 3:17 PM
I was wondering if it would be possible to make a game controller setup for animating figures in poser 6. The way it would work is the animation motions get batch filed, The user assigns the game controls in a menue of sorts and then when they record the animation they can access the walk designer and access stored motions and animations depending on how they set up the game controller in the menue. Anyone out there think they can make a game controlled pupeteer program? I would definilty pay at least what i paid for poser for that kind of animation control.