pidjy opened this issue on Jan 06, 2006 ยท 25 posts
pidjy posted Fri, 06 January 2006 at 7:27 AM
I'm getting close to something cool I thing ;-p
draculaz posted Fri, 06 January 2006 at 7:28 AM
WE DEMAND SCREENSHOTS!!1 drac
pidjy posted Fri, 06 January 2006 at 7:28 AM
pidjy posted Fri, 06 January 2006 at 7:28 AM
pidjy posted Fri, 06 January 2006 at 7:29 AM
draculaz posted Fri, 06 January 2006 at 7:30 AM
man, that's awesome. don't you think the feet are a bit tiny though? like the actual footprint? and it will be interesting to see how you model the face, that'll perfect its 'character' like nothing else :)
bandolin posted Fri, 06 January 2006 at 7:55 AM
I have to try my hand at terrain editing like this. Very inspiring.
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Sans2012 posted Fri, 06 January 2006 at 8:28 AM
Looking cool mate;) Where's the rust LMAO!
I never intended to make art.
pidjy posted Fri, 06 January 2006 at 8:43 AM
Drac the feet are not made yet!!! LOL! concernig the cockpit "the face" I thing of someting very simple, but with a kind of "shark mouth" painted on it, just like on some old fight planes, you see what I meen ;-p
marcfx posted Fri, 06 January 2006 at 10:00 AM
This IS coming along awesomely (if thats a word!!) My first comment was meant to be about the feet as Drac mentioned but you have told us of your plans for that, so i wont write about it!! LOL. You have a certain knack for this 'terrain modeling' and its one i would love to know how to do. Just fantastic things are being made by you. Keep up the great modeling pj ;)
Smile, your dead a long time :)
pidjy posted Fri, 06 January 2006 at 10:07 AM
marcfx posted Fri, 06 January 2006 at 10:11 AM
Seems very ballanced now. Keep it coming!! ;)
Smile, your dead a long time :)
bandolin posted Fri, 06 January 2006 at 10:34 AM
Love to know your workflow pidjy. Do you start with a scematic or drawing. You seem to be building this as an engineer would.
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Sans2012 posted Fri, 06 January 2006 at 10:59 AM
Its hard to conceive that this was made with Bryce; that said; Excellent improvisation & workaround (you could say). Nice feet BTW;)
I never intended to make art.
pakled posted Fri, 06 January 2006 at 11:38 AM
wow..the Matrix is far older than we know..;) great Steampunk stuff..keep us poste..
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anahl nathrak uth vas betude doth yel dyenvey..;)
pidjy posted Fri, 06 January 2006 at 12:07 PM
Bandolin for this model I just start from scratch in bryce, no drawing or anything else. Thank you for viewing guys ;-p
pidjy posted Fri, 06 January 2006 at 12:09 PM
marcfx posted Fri, 06 January 2006 at 12:12 PM
Looks like one of those heads that can move up to the top when searching over walls and things! Marc (Still TUTTING!! TUT TUT TUT TUT TUT LOL)
Smile, your dead a long time :)
pidjy posted Fri, 06 January 2006 at 1:22 PM
lol@marc I would like to make a tut but this will be a photoshop tut, but unfortunatly, I only got a french version of it, and I don't know the US menus etc... quiet difficult to translate screenshots... But all you should know is to draw squares and circles in shade of grey and import your image in the terrain editor, that's what I do, and that's why I've only spend 3 hours on this model.
ellocolobo posted Fri, 06 January 2006 at 3:11 PM
I've always wondered...Does it take a key to start those things?..:}
marcfx posted Fri, 06 January 2006 at 3:38 PM
Your be surprised how pictures with arrows explain a thousand words in any language..... ;) Marc ( Thinking pj doesnt want to tell us about his extraordinary skills in making these awesome models!! ROFLMAO!!! )
Smile, your dead a long time :)
TheBryster posted Fri, 06 January 2006 at 4:09 PM
This is incredible! This thing could also fly if you attached a balloon to the top and used the arms as burners to heat the air in the balloon. (Sorry - I've been a bit befuddled lately...) Great model!
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rj001 posted Sat, 07 January 2006 at 9:11 AM
absolutely astounding work!
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Rayraz posted Sat, 07 January 2006 at 6:15 PM
awesome! nice going there! like to see a tut on the textures. even if it is with french names for settings in photoshop.
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Gog posted Mon, 09 January 2006 at 5:35 AM
Nice work Pdjy, this is fantastic modelling and the textures are great too - they give good representation of scale
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