Forum: Poser - OFFICIAL


Subject: Toon Animation: Please help me zero in on choices

operaguy opened this issue on Jan 07, 2006 ยท 24 posts


operaguy posted Sat, 07 January 2006 at 1:42 PM

I am feeling my way towards a style and workflow for something in-between smooth-tone anime and realistic. This is for animation. I am looking at Miki, EJ, Aiko and MayaDoll and am interested also in Satoko. (i have a problem with MayaDoll because of the weird license provision of no commercial use unless you are an individual)

I think what I want is Poser6 Preview rendering, engaging the OpenGL engine, with "Cartoon Tones" set to "Smooth Tones". This is intensely fast, literally 2 seconds per frame with four figures in it, 8 seconds if you anti-alias.

What I am looking for is something between/similar to these two styles:

Graduated smooth shade within cels, well defined thin-ish lines, as seen on clothing and furniture here:
http://moe2.homelinux.net/src/200504/20050413809120.jpg
and
Aiko with realism dial set to 1, Bishoujo by Firebirdz at RDNA:
http://www.runtimedna.com/mod/bcs/index.php?ViewProduct=2109

Here are my newbie beliefs, please correct if wrong.

  1. No material room shaders respected with preview mode render
  2. No textures respected with preview mode render
  3. I could turn on a texture for a body part such as eyelash, but then I'd have to render firefly, right?

My big questions are:
X) How do I manage the eyelashes? I've got to get rid of those large 'place holder' things, but still have some sort of line for lashes. EJ has dials to send lashes to zero or minus, but it still does not look good. The others have few controls over it.
Z) How do I develop better lines, like wrinkles on faces or folds on clothes?

I am aware of:
a) As pointed out by stewar and others, there is a "toon" shader in the material room, but you have to render firefly and so far I have not been able to force it to help improve the lines. It DOES give the colored shading, so you just leave out textures, that is a pretty fast render.
b) there is a post-processing 'toon line creator', but that is firefly, and so far not such hot results for me.
b) Olivier over at RDNA is about to release a set of toon shaders
c) An upper stratosphere solution might be 3DSMax with FinalToon plugin

Any insight, especially about the eyelashes, would be welcome. Thank you

::::: Opera :::::