esha opened this issue on Jan 09, 2006 ยท 6 posts
esha posted Mon, 09 January 2006 at 7:49 AM
Hi there,
I'm creating a new Poser product, clothes for the new Mil Baby 3.
So I made a pullover which loads with a texture. I also provided another mat pose with an additional texture. So far so good.
Now I want to include a separate mat pose file that applies a transparency to turn the long sleeves into short ones. But when I apply that transparency it overwrites the texture settings and the non-transparent parts of the pullover are all white. To avoid this I would have to make a transparency pose for each of the textures.
Is there a possibility to add transparency with a single mat pose without changing the other texture settings, no matter what texture has been applied previously?
Any ideas? By the way: In Poser 5 it works when I render the image first and apply the transmap after that. But in Poser 4 it never works.
Thank you,
esha
Message edited on: 01/09/2006 07:51
EnglishBob posted Mon, 09 January 2006 at 8:04 AM
Attached Link: http://koti.mbnet.fi/~ilaripih/MPEHome/
There are several possibilities, but probably what you need is MAT Pose Edit (free from the link). You can use that the strip out all the other information from the pose, leaving just the transparency section.esha posted Mon, 09 January 2006 at 8:14 AM
Yes, that is what I used to make the transparency mat pose. I set everything else to "no map" and assigned only the transparency. But when I apply this pose it deletes all previous texture settings.
EnglishBob posted Mon, 09 January 2006 at 8:28 AM
I'm not an expert on MPE myself, but changing the texture entry to NO_MAP isn't enough - as you've seen it will just erase the texture because everything else is still in place. I've changed the subject line in the hope of attracting someone with more knowledge. You can always do it the hard way with a text editor or a specialised Poser file editor if nothing is forthcoming...
EnglishBob posted Mon, 09 January 2006 at 8:40 AM
Attached Link: http://www.daz3d.com/support/tutorial/index.php?id=1142
I found a tutorial which may help you (you probably need to start about half way down, since you've made the basic MATs already). You should delete all the unaltered materials altogether first of all. Then tt says "double click on each [of the other settings] to disable it" - in your case, turn off everything other than the transparency map section. Hope that helps.esha posted Mon, 09 January 2006 at 8:57 AM
Thank you for the link. Another tutorial for my collection. ;-) It is true that a double click disables the other settings, but it still writes object colour and so on into the file, and that is what is causing the problems. I edited the files manually, it works now. Thank you very much for your help and have a nice day, esha