estherau opened this issue on Jan 15, 2006 ยท 22 posts
estherau posted Sun, 15 January 2006 at 8:58 AM
I'm having so much frustration with the production frame view finder thingy. Sometimes the top and bottom of it are so tall they are out of view, so I looked up the manual and it said to use the selection tool on the outer frame and the little resizing thingies would appear on the corners. Well whenever I click on the outer frame with my little arrow mouse thing, the camera deselects and some otther part of my scene selects. Okay, I'm probably not being totally clear. I can post screen caps if it would help. Love esther
I aim to update it about once a month. Oh, and it's free!
bluetone posted Sun, 15 January 2006 at 9:32 AM
Are you using the 'Zoom' tool to move into a scene? This can get you into trouble with being able to see everything I have found. Try keeping your camera views at 100% zoom, then use the dolly and track tools to navigate. This keeps the Production Frame in view and just moves the camera to where you want it to go. As far as resizing the frame, I go to the Render Room and change the size/ratio of my frame that way. Then I know it's going to fit where I want it to go, either video or print, and it automatically resizes in the camera view. Hope this helps. :D
ren_mem posted Sun, 15 January 2006 at 10:38 AM
I have seen distortion changing prod frame size so be careful with adjusting that.The PF shouldn't be changing size. Definitely get in the habit of using dolly or you'll go mad.Just get in the habit of using D.
No need to think outside the box....
Just make it
invisible.
ShawnDriscoll posted Sun, 15 January 2006 at 3:42 PM
Click on the camera first in your Instance list and then you can grab the corners of your Production View and adjust.
Tunesy posted Sun, 15 January 2006 at 3:50 PM
I usually just make a new camera and delete the first one after I screw up the production frame. hehe.
ShawnDriscoll posted Sun, 15 January 2006 at 3:52 PM
I think you can use the Director's camera to point at another camera's Producton Frame and scale it that way.
estherau posted Sun, 15 January 2006 at 4:23 PM
Shonner - that's the point - that way isn't working - the corners are out of view and i can't get them back. love esther ps that's why i think it might be a bug
I aim to update it about once a month. Oh, and it's free!
falconperigot posted Sun, 15 January 2006 at 4:50 PM
Go to the View menu, click on Zoom > 25%. Does the frame still not show? If it doesn't, is 'Show Production Frame' still checked?
Message edited on: 01/15/2006 16:50
bwtr posted Sun, 15 January 2006 at 7:30 PM
estherau this is similar to a problem I had some time ago and reported in another forum. If you have never used the 2D Zoom tool it could be a bug. It's an odd one, as I don't really know how it happened to me. Think it's all worth fully detailing and reporting to Eovia just in case. Your detailing may be the clue to solving it.
bwtr
estherau posted Sun, 15 January 2006 at 7:37 PM
I can see most of the frame when I click on the 25% but not the corners. Okay I zoomed to 2% and now I have the corners. Thanks! Love esther
I aim to update it about once a month. Oh, and it's free!
ShawnDriscoll posted Sun, 15 January 2006 at 9:54 PM
I never play with the zoom on the cameras.
misha123 posted Sun, 15 January 2006 at 10:13 PM
Attached Link: http://www.associatedfx.com
If you are using C4 or C5 you can also use my ResetProdFrame plugin to reset the production frame after you have changed it. You can get the free plugin here: http://www.associatedfx.com Mikeestherau posted Mon, 16 January 2006 at 5:22 AM
You know what, I got it back but now the production frame is oblong ie much wider than it is high, and altough I can see the little things in the corners now, I can't change the shape, only the size of the productionframe. this is so weird. Love esther
I aim to update it about once a month. Oh, and it's free!
estherau posted Mon, 16 January 2006 at 5:23 AM
forgot to say, thanks Mike I will pick that up. Love esther
I aim to update it about once a month. Oh, and it's free!
falconperigot posted Mon, 16 January 2006 at 5:27 AM
Esther, Go to the Render room, click the Output tab and then uncheck Keep Proportions. You can then enter the dimensions you want or back in the Assembly Room drag the handles.
estherau posted Mon, 16 January 2006 at 5:32 AM
okay, thanks! Yippeeee! love esther
I aim to update it about once a month. Oh, and it's free!
JayPeG posted Mon, 16 January 2006 at 8:55 AM
"Shonner - that's the point - that way isn't working - the corners are out of view and i can't get them back." From now on, when the prod frame corners are out of view you don't need to mess around with zooming. Just use the hand tool (space bar) and move the cam window's contents until you can see one or more of the prod frame's corners. You can them move it and resize it at will.
bluetone posted Mon, 16 January 2006 at 1:31 PM
Allow me to re-iterate: The 2d tools, (Hand tool, Zoom tool, etc.,) SHOULD NOT be used in a CAMERA view. They are for use in a 2d view. (Front, Right, Left, Top, Bottom, Rear.) The CAMERA tools should be used to maneuver the camera. Dolly and Track. The Track tool has 3 different directions it can be used to properly position the camera in your scene. The Dolly tool allows you to spin around the chosen object. Use the correct tool for the correct viewpoint and you won't get into problems with seeing what you want to see. This has been a public service announcment! ;)
ren_mem posted Mon, 16 January 2006 at 2:27 PM
LoL.Get the plugins tho they are nice and FREE! Might help you out til you change your evil ways :D
No need to think outside the box....
Just make it
invisible.
JayPeG posted Mon, 16 January 2006 at 4:57 PM
"The 2d tools, (Hand tool, Zoom tool, etc.,) SHOULD NOT be used in a CAMERA view. They are for use in a 2d view. (Front, Right, Left, Top, Bottom, Rear.) The CAMERA tools should be used to maneuver the camera. Dolly and Track. The Track tool has 3 different directions it can be used to properly position the camera in your scene. The Dolly tool allows you to spin around the chosen object. "
Actually, for the case that is being discussed here you are 100% incorrect. This person lost a portion of the production frame. They could not see the corners of it in their camera view window to manually resize it. Using the camera tools would not work. No amount of panning, zooming or using the track ball would move the production frame back into view because the camera tools to not effect the position of the production frame. To do that you'd need to use the hand tool. Using the hand tool allows you to move the window's entire contents around (production frame and all) inside the window. Once the production frame is back in view you would then use the camera tools to position your scene (or the portion of it you want to render) within the confines of the production frame. I would not recommend ever using the magnifying glass in the camera window but using the hand tool in this case is perfectly acceptable. In fact, it's a smarter and easier way to do it than having to go back into the render room, uncheck "keep proportions", type in a new size and then return to the assemble room to move the now visible corners of the production frame.
But hey, thanks for the public disservice announcement.;-)
ren_mem posted Mon, 16 January 2006 at 11:46 PM
I think that was stated because it was unclear how esther got in the pickle so bluetone was just generally telling her what was generally the right way to use the tools.I have never had that happen so it is hard to imagine how it did(lol). I guess it was a combo of wrong size for PF and zoom.
No need to think outside the box....
Just make it
invisible.
estherau posted Tue, 17 January 2006 at 5:09 AM
Thanks - I'm feeling more "focused" now. Love esther
I aim to update it about once a month. Oh, and it's free!