Forum: Poser - OFFICIAL


Subject: !!FINALLY!! SSS WITH FS !! P6's FS problems GONE!

takezo3001 opened this issue on Jan 18, 2006 ยท 57 posts


takezo3001 posted Wed, 18 January 2006 at 12:59 PM

I've been digging very deep into the P6's node-room for a solution to P6's fast scatter feature, and finally came up with a solution to this problem!

As you can see in this render, I'm using the default FS on her head text.....

Pretty crappy eh? Now while most folks would simply would'nt use ray-traced shadows..

While in a real world situation Like say IBL on a clear sunny day, this would prove impossible to capture any realism because this would involve clear cast shadows, and not diffuse soft shadows
as required by the DEFAULT P6's FS feature...

If you were to render an indoor, or cloudy day this would be perfect though..

Message edited on: 01/18/2006 13:05